I don't understand current situation with melee right now. Basically in Fallaut 1,2 melee fighter was a tank, capable of killing dozens of mobs. Right now I have a melee char of 17 level with bonus 11 to damage and still I am hitting with Supersledge weaker than most of ranged weapon. Where did go a knockdown bonus for high melee hit (one of the biggest bonuses of that weapon type)? Why Supersledge needs 4 ap for a usual strike instead of 3 in fal 1,2? Apparently Devs doesn't want a melee fighters in FO. A pity, I had so many ideas of melee builds, that would have been interesting to built)) With that current char I had to spent a lot of points in EW just to make him capable of fighting.