fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 24, 2024, 06:26:22 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 [2] 3

Author Topic: Symbol of Boredom - FOnline 2238  (Read 7325 times)

Andr3aZ

  • Endless forum lurker
  • Offline
Re: Symbol of Boredom - FOnline 2238
« Reply #15 on: September 16, 2010, 03:29:56 pm »

those things shouldn't be gathered in one place, if 2238 need some kind of graphic ect then simply one person is chosen for one work

I understand that having a specialist in those things who is dedicated to work hard has its advantages, but think about the mass of things that could be created if everyone could send in custom made material. Some people just dont have the time or motivation for doin those things more often or only have one good idea.

It would be a waste to let a genious piece of work slip throug.
Take this for example:  http://fodev.net/forum/index.php?topic=9333.0
I think Wichura doesnt want to become a regular developer of this mod, he just wanted to show a suggestion in a visual way and provided working content for critism and modification.
Logged

Saumax

  • The one who challenges the sun
    • NRA Forum
  • Offline
Re: Symbol of Boredom - FOnline 2238
« Reply #16 on: September 16, 2010, 03:31:54 pm »

ya dont get it, why somebody have work on something if it wont be implemented?
Logged
Mr. T używa kastetów ponieważ siła uderzenia przeciwnika gołą pięścią jest zbyt duża.

Andr3aZ

  • Endless forum lurker
  • Offline
Re: Symbol of Boredom - FOnline 2238
« Reply #17 on: September 16, 2010, 03:44:56 pm »

They don't have to.
Its simple fun to be creative even if it wont get implemented anywhere.

Sure to some point its useless, but many people consider it a hobby and dont need appreciation or usage of their work.
If not used by devs it can still be used as a mod (like Surf_Solars Robe Mod), he could have said "oh please devs, make all bluesuits to this" but he left the choice for everyone including devs.
« Last Edit: September 16, 2010, 03:47:13 pm by Andr3aZ »
Logged

Saumax

  • The one who challenges the sun
    • NRA Forum
  • Offline
Re: Symbol of Boredom - FOnline 2238
« Reply #18 on: September 16, 2010, 04:02:49 pm »

that why we have tools and modifications subforum ;]
Logged
Mr. T używa kastetów ponieważ siła uderzenia przeciwnika gołą pięścią jest zbyt duża.

Andr3aZ

  • Endless forum lurker
  • Offline
Re: Symbol of Boredom - FOnline 2238
« Reply #19 on: September 16, 2010, 04:13:10 pm »

basically, that wouldve been the answer  :-[

I just want this whole bunch of PKs, griefers, flamers, goodguys, coders, players, abusers and maniacs to be a nice and loving family by getting everyone to do something for the greater good of 2238.




let a man dream  ;)
Logged
Re: Symbol of Boredom - FOnline 2238
« Reply #20 on: September 16, 2010, 05:08:39 pm »

I can live with pvp and the whole 'harshness'. One thing that force me to ragequit for good is thiefs.
I cannot buy/sell or do workbench without being 'touched' by someone, its like every 10 seconds someone tries to steal from me

Once i tried to make a shitload of ammo and a hunting rifle, a guy came by and in a split sec bullet book was gone and whole gunpowder set and most of resources

Once I was crazy about the fallout onlilne idea, but after this I'm really done ;D
Good luck with the game anyway! ;D
Logged

avv

  • Offline
Re: Symbol of Boredom - FOnline 2238
« Reply #21 on: September 16, 2010, 07:30:24 pm »

Quote
PS2: I didn't posted it in suggestion section because its general problem

It's a list of problems. We can't effectively discuss them all in one thread.

But one thing is certain: if old features are supposed to be balanced first, there's no reason to waste time into new graphics, tent alternatives, new quests or items.
Logged
Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.

Saumax

  • The one who challenges the sun
    • NRA Forum
  • Offline
Re: Symbol of Boredom - FOnline 2238
« Reply #22 on: September 16, 2010, 08:05:11 pm »

It's a list of problems. We can't effectively discuss them all in one thread.

But one thing is certain: if old features are supposed to be balanced first, there's no reason to waste time into new graphics, tent alternatives, new quests or items.


its not about new features, its finishing old ones (exception is vendor idea), there is few problems, true but all of them is connected to big one: ayonned and pissed off players who numbers decrase everyday
Logged
Mr. T używa kastetów ponieważ siła uderzenia przeciwnika gołą pięścią jest zbyt duża.
Re: Symbol of Boredom - FOnline 2238
« Reply #23 on: September 16, 2010, 11:07:25 pm »

Another idea from my side is to decrease max SP from 300% to 200%. Now everyone need to make alts to: craft sg, bg, armors, med stuff, repair, fight, gather, mine, ect. It will be really easier for new player and for old once to make less alts.
Logged

Saumax

  • The one who challenges the sun
    • NRA Forum
  • Offline
Re: Symbol of Boredom - FOnline 2238
« Reply #24 on: September 17, 2010, 02:10:01 pm »

i see your point but it won't stop army of alts, imo PC should be able to evole somehow even after reaching 21 lv
Logged
Mr. T używa kastetów ponieważ siła uderzenia przeciwnika gołą pięścią jest zbyt duża.
Re: Symbol of Boredom - FOnline 2238
« Reply #25 on: September 17, 2010, 03:43:19 pm »

i see your point but it won't stop army of alts, imo PC should be able to evole somehow even after reaching 21 lv

That would be huge nerf to snipers. To hit on max range u need 230+ skill.
Logged
Kill them all and let the god sort them out.

Saumax

  • The one who challenges the sun
    • NRA Forum
  • Offline
Re: Symbol of Boredom - FOnline 2238
« Reply #26 on: September 17, 2010, 03:50:08 pm »

agree with you, that why i do not want such thing
Logged
Mr. T używa kastetów ponieważ siła uderzenia przeciwnika gołą pięścią jest zbyt duża.

gordulan

  • General Animosity
  • Offline
Re: Symbol of Boredom - FOnline 2238
« Reply #27 on: September 17, 2010, 05:50:21 pm »

I'd increase the accuracy deterioration per hex for big guns so they'd have to have a substantion skill (230%+) to hit things unaimed at their max range, or reduce the accuracy deterioration rate gor snipers, so they can hit at a decent range (25 Hexes) with a 180% skill. That's the only way you might buff AC ingame really...
Logged
 
http://tf-2.fr/ach.php?a=Bend Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1

avv

  • Offline
Re: Symbol of Boredom - FOnline 2238
« Reply #28 on: September 17, 2010, 06:38:56 pm »

I'd remove the accuracy being determined by skill% alltogether. It's the one of the main reasons to alting. Accuracy should be then mostly dependent on various factors like cover, AC, movement, distance and darkness. This way you'd actually had to think and try to gather all those factors for your advantage before shooting.

Weapon skills are one of the weirdest skills since they are the only ones that are directly responsible whether someone dies or not. You can't kill or hurt anyone directly by using repair, science or speech on them. But good % on weapon skill can decide someone's life and death in an eyeblink.
Logged
Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.

Saumax

  • The one who challenges the sun
    • NRA Forum
  • Offline
Re: Symbol of Boredom - FOnline 2238
« Reply #29 on: September 17, 2010, 08:40:57 pm »

hmmm i wonder how you can kill somebody with repair, you gonna left half fixed car and it will explode ; D
Logged
Mr. T używa kastetów ponieważ siła uderzenia przeciwnika gołą pięścią jest zbyt duża.
Pages: 1 [2] 3
 

Page created in 0.082 seconds with 22 queries.