Other > General Game Discussion

Kind of disappointing (Shop shooting)

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Keldorn:

--- Quote from: OskaRus on October 29, 2010, 03:52:06 PM ---Any automatic NPC system is and will be abused. Only player driven system could be really safe and fair.

--- End quote ---

So in your words we might as well not have guarded towns since the devs don't have the know-how to handle this problem right.  Lets just keep making this game into a total wasteland where fuckos just shoot eachother all day everyday everywhere.  All good shit is hidden in bases and everwhere we go we see lamk2 or cljs only.

Swinglinered:

--- Quote from: Zimny_Lechu on September 16, 2010, 09:23:31 AM ---how about marking the items??



Now about thieves & stealing.

 Thief, when spotted at stealing, have turn on battle time (like now), can be shot without consq. and  have marked ALL items  he's got as 'stealed'[as long as battle time runs].

 If he manage to run away, prize is stayin with him.

 If shooted, items are market second time  [stealed & hot now],then stuff can be picked only by NPC[/u]

--- End quote ---

Items are magically unpickupable? How about guards shoot them if they try to take it?
If they survive, so be it.
(plus a reputaion adjustment and RT hour cooldown on guards targeting them)

Trokanis:
I think the idea of if you break the rules in a guarded town, you get vilified, not til you die, but till it goes away over time.  That would be a discouragement.  Cause then they don't get their precious items either.

HertogJan:
And again this is currently going on in VC.
1 thief: Yoshimo
1 shooter: 12OzZzMous
1 looter: Anreki (although he is actually too stupid and too slow as he failed to loot before an npc did, although he could)

Slaver Snipe:

--- Quote from: Kirkor on October 27, 2010, 12:19:56 PM ---Maybe fighting should be made impossible by game mechanics, when you are in certain areas (Shops etc.)?
For example: When you are at shop, your AP drops to one and it will not regenerate until you go out from the shop? Or somethink like that...

Maybe thieves should also have some annoying cooldowns, like crafters (or even worse) ;P

--- End quote ---

As soon as i read this i thought of being trapped in a shop unable to open the door to leave :'( Shop shooting is pretty sad but i can't comment on it that much since i play when most players are off it seems (mid US player) but i was also thinking couldnt a player simply run into a shop after raping someone and not be able to be killed?

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