Other > Closed suggestions
FOT style auto attack system for RT combat
Roachor:
To try and solve to problem of using melee in RT and to make the game more based on how good your character is instead of who shot first, I'm suggesting we take elements of the FOT auto attack system. If the only available mode was "sentry mode" where you would auto attack anyone who engaged you first (after that by sequence) then people couldn't just use the system to kill everything without paying attention. This would make sequence have a use in RT combat and make RT pve more viable. When attacking with auto attack you select your target and then begin to open fire as long as that character is within range, if you are a melee character you will sprint to that persons location in order to continue to hit them. This would solve the current problem of not being able to hit people walking away.
bikkebakke:
The automated attackingsystem will help gridcampers ALOT... they won't even have to play anymore if the FOT aoutoattacksystem would be implemented.
Reconite:
--- Quote from: bikkebakke on January 14, 2010, 08:24:19 pm ---The automated attackingsystem will help gridcampers ALOT... they won't even have to play anymore if the FOT aoutoattacksystem would be implemented.
--- End quote ---
They still have to be there to click the person, it's just after the first attack click it automatically goes on... It's not like it's an automatic retaliation bot which kills anything it sees on sight without a person even being there.
Badger:
We can finally use the auto buttons!
Right at the bottom. I'll be honest, they don't look as good as I remember. Part of me wonders what they were originally for.
Elmehdi:
--- Quote from: Roachor on January 14, 2010, 07:18:22 pm --- FOT style auto attack system for RT combat
--- End quote ---
I suggested exacly the same thing some time ago. Auto attack along with auto aim and running as a default mode would save your left mouse button a lot.
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