Other > General Game Discussion

2238 is simulator of waiting

<< < (39/41) > >>

Andr3aZ:

--- Quote from: Solar on November 19, 2010, 02:05:33 PM ---Because it's meant to stop the flood of equipment coming into the world.

--- End quote ---

worked very good...

Why not make it much harder to get items, but stay away from cooldown. so the actual playtime is spend on getting the items you need to craft / acquiring the desired item instead of waiting or doin the so called "alternative gameplay options" if i want to make ammo nonstop i should be able to do ammo nonstop and not beeing forced to do something else or wait.

TheGreenHand:
You guys realize the CD represents the time it'd take to actually craft the items.  And it's probably low, even with converting to in game time.  Crafting 50 bullets in an hour?  (or 7-15 real minutes?)  That'd be difficult.
Maybe instead of cooldowns you'd rather have a progress bar.  "Combat Armor is: 20% complete, come back in 56 minutes to resume gameplay, or cancel."
I think the cooldowns work fine.

Solar:
Yes, I don't see the need to whine about cooldowns anymore. In fact, I expect we will relax them even further, yet the flood of equipment will be less than now.

Kirkor:

--- Quote from: Solar on November 19, 2010, 06:04:21 PM ---Yes, I don't see the need to whine about cooldowns anymore. In fact, I expect we will relax them even further, yet the flood of equipment will be less than now.

--- End quote ---
Flood of equipment is NOT from crafting. It's from farming, which is better, less time consuming and more fun way to get items.

IMHO there should be no cooldowns, BUT crafting should be made this way, that you just can't bring 100000 HQ in no time. Maybe those mats would be much heavier, so you would have to take like 2-3 HQ at a time (that is if you are strong)... Or something. At least it would decrease amount of mining alts and other bullshit.
I would just prefer it to be 'real time' consuming, not just stupid timer (but then it shouldn't be overdone. Not TOO MUCH of time consuming, coz then it would be even more pain in the ass ;p )

Lordus:
No crafting cooldowns, no gathering cooldowns, but mines with (hq res) should be full of respawning critters (depends on quality of materials).

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version