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Author Topic: Post wipe disillusionment  (Read 6495 times)

Re: Post wipe disillusionment
« Reply #30 on: September 02, 2010, 02:40:32 pm »

the raiders are NCR's enemy. they are killed on sight. these are criminals in the eyes of what little law NCR has. players in this faction cannot enter NCR. what more do you want? when you figure out a way for guards to stop crime before it happens, take it to RL because you will be a rich rich man. minority report ftw
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Izual

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Re: Post wipe disillusionment
« Reply #31 on: September 02, 2010, 02:44:07 pm »

I was about to reply but gordulan was faster :P

Quote
in what fantasy noir world would the guards care about what happens OUTSIDE their town
In Fallout's world. There are enough canon sources to confirm that.

Quote
in a lawless land of guns and violence?
Outside Shady Sands for example, there isn't a lawless land, but the New California Republic state. Full of laws.
http://www.fo2238.fodev.net/wiki/New_California_Republic_state
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"Another problem is that we listen to the vocal players, who in many cases are wrong-headed."
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Re: Post wipe disillusionment
« Reply #32 on: September 02, 2010, 03:07:51 pm »

so then make the guards respond to a karma system, in and outside of NCR, buddy. are you happy with your own game or not? for christs sake take a stance on something would ya?

in the wasteland there is nothing but pure word of mouth and maybe radio comms to warn about murderers, thieves, looters etc. the current system reflects that. a change to the way it works now without a valid lore reason would simply be caving into the carebear demands for an easier game. if you want to make NCR guards badass and patrol the wastelands like a police force, go for it, but make sure they do it right, and aren't just another stupid encounter thrown together in 5 minutes for the players to farm.
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Izual

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Re: Post wipe disillusionment
« Reply #33 on: September 02, 2010, 03:19:29 pm »

Don't worry.

Game is about to change.

FOnline is still in beta.
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"Another problem is that we listen to the vocal players, who in many cases are wrong-headed."
- J.E. Sawyer
Re: Post wipe disillusionment
« Reply #34 on: September 02, 2010, 04:41:40 pm »

Overall I like the game.

I am very new so I cant say "I dont like how things turned out after the wipe" or something similar.

But since people want to go into the lore lets just have a look at this (from the Wiki which is this games lore)

--Police forces
NCR's army is not supposed to keep peace inside the federation's towns, so each town have to make its own police force. However, the Rangers can make a good intervention force, if a serious battle happens somewhere. They are quick and well trained, as they are the elite force of the state. They are said to have numerous safehouses throughout the worldmap, and they use these to strike at slavers or outlaws anywhere[/b]
---

It seems to me that the "Rangers" somehow get to know things that may not have witnesses.

Overall though from my brief experience.

It seems that since there is no penalty (ie a karma based system that identifies you as a villain regardless of if you attack PC's or NPCs (NCR caravans for example) there is no reason not to kill someone else in an instant you meet them. If nothing else that stops them from killing you.

Is that realistic in a post-apocalyptic world? Probably not because killing outside a computer game even in less civilised areas of the world is not something that comes to humans that easy. It is actually the main reason we have communities and a society... because of consience.

From a new player perspective its even worse... I have been unable to even collect the brahmin hides I need to make a tent.

I scoop shit, make some money to get a gun (to defend myself from critters) and go outside shady sands to find my brahmen. I kill a couple, then I stumble upon a wastelander (or he stumbled on me). Before I get to even say hi or run away, he shoots me I die.

Rince and repeat, this time I didnt go for a weapon, decided to hunt down brahmin with my bare fists. I collect a couple and then meet a friendly gang... they give me 3 hides and a gun and some bullets.

I keep hunting and I am seriously getting worried... what will happen if I meet a non-friendly pc?

I enter an encounter where there seems to me mauraders and brahmin and another wastelander and some NCR Caravan. well... he waits for ncr to kill the marauders, shoots me and comes over me while I am at -12. "Do you have any money? If yes I can FA you" - since steal shows you a person inventory almost immidiatetly I decide to almost tell the truth. So I reply "well I got some hides and a gun but no money". His responce "no worries I checked myself, bye bye"...

and shoots me.

The caravan off course does nothing.

Overall yes there may be " in reality" difficulty in explaining why NPCs would auto react to a Player kill (how did they find out since he killed everyone?) but then how can you say "well he has joined the Raiders and hence NCR guards attack him automatically" with a straigh face?

So killing a 1000 people does not get you a reputation. But joinin a gang automatically and magically becomes broadcasted over the face of the world...


PS.

Not complaining by the way! Okay I died and the games is extremely difficult at first for a new player (no alts, no friends etch) just answering to many of the previous posts about realism etch.

PS2.

My solution for the new player problem by the way would be if you allowed for buying the tent or at least part of the hides from many npc vendors. that way if I dont want to risk my hard work and time spent by continuing to venture out there while I have lets say 8-9 hides would be to simply buy the rest.

Off course I could buy from PC's but right now I dont think the PC based economy is thriving that much! (not to mention that its extremely not safe to approach people for trading as you will most likely get robbed!)

Another solution would be to allow at least the placement of a few items in the bank in the form of a safe or bank deposit box that holds 5-6 items.


« Last Edit: September 02, 2010, 04:45:59 pm by Ymeogamaouas »
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Tomowolf

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Re: Post wipe disillusionment
« Reply #35 on: September 02, 2010, 05:15:11 pm »

some words for you - you dont like it - dont play. Its not suitable for players that they can only cry when died ;s.
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Izual

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Re: Post wipe disillusionment
« Reply #36 on: September 02, 2010, 05:43:27 pm »

He's not saying he doesn't like it, nor saying "IMPROVE THE GAME NOW" as some others do, but he reports some problems with some precise things, like reputation issues. So let him do his beta-tester job :)
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"Another problem is that we listen to the vocal players, who in many cases are wrong-headed."
- J.E. Sawyer
Re: Post wipe disillusionment
« Reply #37 on: September 02, 2010, 10:07:19 pm »

Your post in a nutshell: "I am inpatient."

Nothing more to say then to wait for updates.  ::)
since when is waiting for 6 months the new impatient.maybe time is slower in a post apocalyptic realm lmao
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Re: Post wipe disillusionment
« Reply #38 on: September 02, 2010, 10:28:25 pm »

some words for you - you dont like it - dont play. Its not suitable for players that they can only cry when died ;s.

the game is in beta and as a new player - who btw didnt come on here just to swear - hes giving his honest opinion about his experiences and how he felt as a new player.  It's great that we have dickbags like you who accept comments / criticism about the game.
« Last Edit: September 03, 2010, 05:54:19 am by orion »
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Donnie

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Re: Post wipe disillusionment
« Reply #39 on: September 02, 2010, 10:30:01 pm »

For what my word counts (and i think absolutely nothing) with the development and overall , i agree with Ymeogamaouas .

In the other case I don't agree what Tomowolf said " Its not suitable for players that they can only cry when died " .

In the start I barely kept my body vertical in this game .. most of the time I was on the floor looking the pkers getting all my stuff . Most of the time I Lol'd cuz they never find something . However , never shed a tear , For Christ sake , it's a game ... but the point is how many of us is gonna play this game before we get bored dieing all the time ? Luckily its not my case now , but what about all the new players ?

I don't know how many people play this game and i don't know what kind of goal the developers and game maker had in mind when they started this (beautiful ,at least for me) project , but if they think the same way as Tomowolf said before , it wont call more people .

However , I think its a hard work and they are trying to make this game more interesting .

We need to be patient and have fun . Even when sometimes it gets frustrating .

God bless Fallout and who created it  ;D
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Re: Post wipe disillusionment
« Reply #40 on: September 02, 2010, 10:43:35 pm »

May be it's hard when you start this game, I was laying on the ground most of time too when started playing this game, but it was fun, because it was usually at Modoc, because of respawn point there, also there were alot bluesuiters and I had tendency to find any gun there everytime I come there (unfortunately usually without ammo and I was keeping that gun before few times already... so yes.. it had no ammo) but anyway it was fun, we were killing each other and I was seen Modoc as just arena of bluesuiters, until some bluesuiter come with grenades and kill all.
Anyway it's not that hard even if you start with 1 CH character (yes-yes, after wipe I created an alt with 3 CH to get 400 caps from quests and buy mentats, so my main character could get +15% to SG and 10mm pistol for free at begin, even 2 pistols... from alt also), 3 CH isn't neccessary, just don't go to unguarded towns and don't walk near (0-1.5 squares) guarded towns + use real time combat always, if you can't fight in RT, then exit from client and switch to TB when you're far away from towns and you're hunting there and you will die only from unlucky knock outs in a row.
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Michaelh139

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Re: Post wipe disillusionment
« Reply #41 on: September 02, 2010, 10:54:36 pm »

I kinda like the new wipe, it brings new chalenges and excitement, even though i dont like the new encounter system, its still fun as hell once you get used to it, and it brings what Nice_Boat once suggested "Ambushes" to the game which is great.  To be honest, I haven't really got much griping for it atm, but I wish npcs had more caps, I never liked the fact someone could simply wipe every town of their caps, then make the rest of us wait another 6hours. :P
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Re: Post wipe disillusionment
« Reply #42 on: September 03, 2010, 09:07:49 am »

There are good points in here.  About difficulty and Pk'ing and all that.  Something missed is that in this [GAME] there has to be a broad enough spectrum of stuff to fit the most types of players as possible.  Now no game with ever, EVER get them all, some want it soo hardcore that you hit accept on character creation and you're already dead twice.  Others want to play Carebears Online.  There has to be a middle ground.  Right now I know in other posts the Devs are talking about looking at the PC encounters around towns, and the 1 barter at a time thing.  These would go a long way to returning some of the ability to enjoy this game at lower levels. 

They have already reworked the NPC encounters based on some feedback, and are still looking at some of the others, mostly the uber deadly Marauders with SMG's at 100 paces, that seem to move like they're hyped up on Jet and Psycho.

The game still kicks new players who don't already have 6 members of a gang with them in the Teeth.  But damn if they're not laying a decent foundation.
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Re: Post wipe disillusionment
« Reply #43 on: September 03, 2010, 02:48:29 pm »

Hey joshwa,

Can i ask you something ? Are you playing since you registered in this forum ? The 22 august 2010 ? (Please tell me no, cause elsway i will say again you are another fresh newbie speaking a lot with no experience)

I have already answered here: http://fodev.net/forum/index.php?topic=8295.msg75937#msg75937
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Re: Post wipe disillusionment
« Reply #44 on: September 05, 2010, 04:29:22 pm »



The change to crafting hasn't happened yet. It will be to make crafting tier 2 + 3 stuff "unsafe". Hopefully resulting in actually having to defend yourself whilst doing so meaning pure crafting alts will just die.

Also Tier 3 is going, so profession requirements are lower, meaning you have to sacrifice less to be able to craft what you want.

will this change come with the next wipe or during the current era?
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