fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 27, 2024, 02:59:26 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 [2] 3 4

Author Topic: Post wipe disillusionment  (Read 6527 times)

Re: Post wipe disillusionment
« Reply #15 on: September 02, 2010, 07:59:56 am »

Sorry to be rude but.... you must be noob to say this.

If not you would know that all former power build got nerfed (fast shot trait, drugs, up small guns damge, etc...)

And blaming devs because a large part of players prefer pvp than anythingelse... meh wtf ?!

Sorry, but Fonline remain the "game of alternative pg" or of the pg with power build.
You know very well that these changes were made to balance the pvp. The fact remains that  power builds persist, as you know very well that people create the main pg with a usual power build, and after with a second and third pg attorney to main pg weapons and drugs and what it needs.
All this kills the bud the creation of an economy based between pg and also the social side. Ah true, for you the only part that must be social is to slay factional rival...
Or do you think the social part of the pg should exist only between members of a faction? As trade?
If you deny this then you're lying to lie knowing.
Jump to review what kind fallout belongs. From that world and the world is an RPG.
I LOVE PVP. But in an RPG there are also rules for those who make the pk. Who takes the road of the bandit also bears a negative effect. Here, however, have nothing to lose and everything to gain. Why in the cities protected, they may enter and are not killed on sight? Because when pk encounter in patrols of the city protected, the patrols not kill them?
Why have not thought a system Karma well as the PK? Heck the game provides the Karma and if you do negative actions karma decreases. If you kill a child you're branded for life as a slayer of children with their consequences. If you become slaver same thing. If you make the pk instead? NOTHING! No penalty. Everything to gain and nothing to lose.
The problem is that you do not care anything about the RPG component, which is the heart of the saga of FALLOUT.
 You are interested only to have the environment FALLOUT, throw in the toilet of his soul rpg, have factions and slay among yourselves.
« Last Edit: September 02, 2010, 08:02:03 am by joshwa »
Logged
Re: Post wipe disillusionment
« Reply #16 on: September 02, 2010, 08:22:20 am »

BRAVO!!  :'( Bravo!

Raiders, Marauders, Slavers, Rogues, Bandits are all shot on sight by the NCR faction members, But players who go around and kill all the [law abiding] players and the most [Powerful] city in the waste doesn't try to help these people?
« Last Edit: September 02, 2010, 08:32:26 am by Trokanis »
Logged
City Encounters:  269
Footlockers:  60
Blueprints:  8
Car Wrecks:  3
Fuel CC:  0
Special Encounters:  0
Data collection start: 1-24-13

Solar

  • Rotator
  • Offline
Re: Post wipe disillusionment
« Reply #17 on: September 02, 2010, 09:55:32 am »

Because those people must be known to the patrol - or they were attacked by them. They don't magically know they are evil-dooers by sight.

As for alts, the new system should discourage this, though it shouldn't be a massive problem now. By capping the top chars (in the drug nerf/fast shot) normal chars are more competitive.

Certainly isn't worth crying about it in every post you make  :-\
Logged
Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Re: Post wipe disillusionment
« Reply #18 on: September 02, 2010, 10:38:37 am »

Omg cry cry and one more time cry we play few days and all is bad. Whiners. First play test then u can start talk about changes.
Logged
"War. War never changes"

gordulan

  • General Animosity
  • Offline
Re: Post wipe disillusionment
« Reply #19 on: September 02, 2010, 10:40:33 am »

actually, you can kill a wastelander in front of them (Hub Patrols) and they'll do squat, tested if it is like that on 5 people, I bet they're pissed off (the people..)  :-\

Karmic balance, no fucking way, more inverted, the "Evil" fuckers get nice stuff while "Good" players suffer, pretty fucked up, eh?

(for some reason the game has become even more bland with bumping into lowbies and PK wannabees everywhere you have reasonably resourced encounters (Raw Materials))
« Last Edit: September 02, 2010, 10:46:05 am by gordulan »
Logged
 
http://tf-2.fr/ach.php?a=Bend Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1

Izual

  • Roaming entertainer.
    • Youtube
  • Offline
Re: Post wipe disillusionment
« Reply #20 on: September 02, 2010, 11:10:16 am »

Sorry, but Fonline remain the "game of alternative pg" or of the pg with power build.

Are you paid for these posts?
Logged
My Youtube channel.

"Another problem is that we listen to the vocal players, who in many cases are wrong-headed."
- J.E. Sawyer
Re: Post wipe disillusionment
« Reply #21 on: September 02, 2010, 11:23:29 am »

Because those people must be known to the patrol - or they were attacked by them. They don't magically know they are evil-dooers by sight.

As for alts, the new system should discourage this, though it shouldn't be a massive problem now. By capping the top chars (in the drug nerf/fast shot) normal chars are more competitive.

Certainly isn't worth crying about it in every post you make  :-\

The new system not discourage nothing. The speech of Alts there all right. And is visible on the server. The story went on to tell those new.
what you say is false. Given the continued killings and raids the patrols have a description of the bandits. There is no point in climbing on mirrors and less excuses.
When you have a tail of straw, and want to continue with a system where the pk have much to gain, no penalty, and where you do not care anything about the RPG components, Which Is The Heart of the saga of Fallout but only interested to have among factions and slay yourselves, you was always ready to say that tears are the observations of others.
« Last Edit: September 02, 2010, 11:30:12 am by joshwa »
Logged
Re: Post wipe disillusionment
« Reply #22 on: September 02, 2010, 11:29:53 am »

Are you paid for these posts?

My heartfelt congratulations for your reply.
So should I assume that only those who donate have the right to criticize and only their criticism and their suggestions are taken into account?
Logged

Izual

  • Roaming entertainer.
    • Youtube
  • Offline
Re: Post wipe disillusionment
« Reply #23 on: September 02, 2010, 11:30:45 am »

No, I meant all your posts seem like copy/pastes of the same sentences around "No, FOnline is a game for pg".
Logged
My Youtube channel.

"Another problem is that we listen to the vocal players, who in many cases are wrong-headed."
- J.E. Sawyer

Cha

  • Lawyer for Great Justice.
    • TTTLA FORUM
  • Offline
Re: Post wipe disillusionment
« Reply #24 on: September 02, 2010, 11:36:09 am »

Hey joshwa,

Can i ask you something ? Are you playing since you registered in this forum ? The 22 august 2010 ? (Please tell me no, cause elsway i will say again you are another fresh newbie speaking a lot with no experience)
Re: Post wipe disillusionment
« Reply #25 on: September 02, 2010, 11:42:22 am »

I like the idea of NCR faction people opening fire on someone who shoots another PC in a set encounter.  If using similar loot mechanics as guards, it wouldn't really be worth exploiting.  And might make being around the [good guys] a little nicer.

Because those people must be known to the patrol - or they were attacked by them. They don't magically know they are evil-dooers by sight.

As for alts, the new system should discourage this, though it shouldn't be a massive problem now. By capping the top chars (in the drug nerf/fast shot) normal chars are more competitive.

Certainly isn't worth crying about it in every post you make  :-\

If you kill a child in the wasteland along with everyone around that child.  How is it everyone knows you're a Child Killer?
« Last Edit: September 02, 2010, 12:02:04 pm by Trokanis »
Logged
City Encounters:  269
Footlockers:  60
Blueprints:  8
Car Wrecks:  3
Fuel CC:  0
Special Encounters:  0
Data collection start: 1-24-13
Re: Post wipe disillusionment
« Reply #26 on: September 02, 2010, 11:47:53 am »

I have only one criticism to be moved to fonline. And that's what I always say. Everything else is done well.
I think my views and my reasons are clear. Fonline is a beautiful project. And I would be very sorry to see that finally people begin to take the PK because it has only advantages and no penalty, and Fonline exchange for a post-apocalyptic setting with Quake, and that what counts is only slaughtered between gangs. Then I really would like to see the creation of a market that only pg that interact, and maybe a social interaction that flourish in the city but also outside, and not only if you belong to a gang.

However, since I do not want to be a broken record and even less will bother the staff with the same words, not repeat anymore.
In the end it is up to staff to decide what and what not to do.
« Last Edit: September 03, 2010, 02:57:44 pm by joshwa »
Logged

Solar

  • Rotator
  • Offline
Re: Post wipe disillusionment
« Reply #27 on: September 02, 2010, 01:45:03 pm »

Quote
The new system not discourage nothing.


The change to crafting hasn't happened yet. It will be to make crafting tier 2 + 3 stuff "unsafe". Hopefully resulting in actually having to defend yourself whilst doing so meaning pure crafting alts will just die.

Also Tier 3 is going, so profession requirements are lower, meaning you have to sacrifice less to be able to craft what you want.
Logged
Quote from: Woodrow Wilson
If you want to make enemies, try to change something.
Re: Post wipe disillusionment
« Reply #28 on: September 02, 2010, 02:34:40 pm »

in what fantasy noir world would the guards care about what happens OUTSIDE their town, in a lawless land of guns and violence? none. a player roleplaying a NCR guard would not waste ammo on every thief or pk that enters NCR. besides guards are paid to do a job, without a system of laws it is up to the guards to determine who to shoot.

and the truth is, the guards just dont give a fuck about you. they'd rather see you get blown up so they can have a hand at nabbing your stuff. deny it all you want but if you're hoping for world of warcraft instakill-all-the-bad-guys guards, i think you should just leave this game now.

you probably complain about police response IRL because you don't understand the difference between preventative and reactionary force.
« Last Edit: September 02, 2010, 02:36:31 pm by zato1 »
Logged

gordulan

  • General Animosity
  • Offline
Re: Post wipe disillusionment
« Reply #29 on: September 02, 2010, 02:37:39 pm »

actually the NCR (New Claifornia Republic) has laws, as hub has been annexed by it it should have similar laws... The wasteland is being "rebuilt" into something better, so yes, raider roleplayers should be beaten to the ground by the patrols...
Logged
 
http://tf-2.fr/ach.php?a=Bend Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1
Pages: 1 [2] 3 4
 

Page created in 0.067 seconds with 22 queries.