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Random encounters

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Trokanis:
I do not like posting when I'm pissed off but I can't help it at the moment.  Marauders are STILL too much to be all over the place around NCR.  On my way from the mine to NCR I got an encounter with them.  After moving 8 <-----  spaces TWICE they still managed to move into range and BURST me for over 100hp iwith one guy.  How many AP do they have!??!  Seems like it might be a bit too many...  Even deathclaws lose an attack or two if they have to keep chasing you.

Solar:
Theres not been an update yet, so the change where their 10mm SMGs have been made more rare hasnt come on yet.

Trokanis:
And their ability to move 6 spaces and burst and a fair range?

Solar:
http://www.fo2238.fodev.net/wiki/Critter_264
http://www.fo2238.fodev.net/wiki/Critter_263


AP - 8, they don't have BRoF.

Trokanis:
Well somethings up because like I said I had at least a 16 AP movement lead on them, and they not only caught up to range, but managed a burst also.

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