Other > General Game Discussion
Random encounters
avv:
--- Quote from: Floodnik on September 01, 2010, 07:22:57 PM ---What if the system looked like that...
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Problem with this is that fallout worldmap wasn't designed for any other activity than navigating. It's not very good basis to build any advanced features on.
--- Quote from: Michaelh139 on September 02, 2010, 01:20:35 AM ---There are too many encounters at a time, I mean, you geting encounte ever 2 dots is ludicrous, the Wasteland IS A WASTELAND, NOTA GOD DAMN FARMLAND BUBBLING WITH MILLIONS OF PEOPLE. I'm just saying encounters are way too common now, it doesn' realy seem like the wasteland now....
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If we reduced encounters other people would complain about that. What you really don't like is that you're forced to deal with encounters when you don't want to.
Michaelh139:
--- Quote from: avv on September 02, 2010, 12:15:36 PM ---If we reduced encounters other people would complain about that. What you really don't like is that you're forced to deal with encounters when you don't want to.
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That is not necessarily the case, I have 96% outdoorsman and I manage to skip 80% of encounters so its not rlly a problem but it makes the wasteland seem full of life whe its supposed to be devoid of it.
Trokanis:
And it seriously raises your encounters with players, which 98% of the time don't end well for nice people.
TuX:
Yep there is nothing as frustrating than entering the same encounter 3 times in a row, like it happened to me yesterday. Managed to run once - good for me, managed to run twice - good for me didn't manage to run for the third time - shame on me. I can understand the slow WM speed but for god's sake those encounters are proly not se necessary
avv:
--- Quote from: Michaelh139 on September 02, 2010, 12:47:38 PM ---That is not necessarily the case, I have 96% outdoorsman and I manage to skip 80% of encounters so its not rlly a problem but it makes the wasteland seem full of life whe its supposed to be devoid of it.
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But you still have to click the "no" option and that's dealing. What comes to wasteland being devoid you're probably right but it doesn't change the fact that even then encounters wouldn't have any reason to exist other than loot, exp and some meaningless difficulty for players to deal with every now and then. Eventually they serve no purpose at all when player is so powerful he doesn't need their loot or exps.
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