Other > Closed suggestions
Disable turn based combat
Surf:
The main reason I don't like PVP IS the lacking Turn Based Combat in Towns (though I understand that its hard or nearly impossible to do, because of all other critters involved in the fight have their rounds) because it's more than a clickfest, one's reactions and speed are more important than using the brain (like it is in Turn Based Combats) which has nothing to do with the fallout I know. But I don't care about, since there is more content then just combat. Still it would be pretty sad if TB combat will be disabled.
Roachor:
--- Quote from: Lexx on January 13, 2010, 01:56:47 am ---We use the Fallout Tactics combat rules in realtime.
--- End quote ---
It doesn't change the fact the combat system was never intended for realtime combat.
Ubik:
I'm sided with Surf Solar on this one. The game engine was designed for turn-based combat. Granted, there are problems with using it in PVP, Real-Time combat just doesn't do it (at least not for me). More often than not, in RT PVP, I find myself being shot at without warning by some shmuck that decided I would make a nice display case for his ammunition, without any real reason. Then, as Surf stated, it turns into a frikking click fest *shrugs*
I say we keep Turn based fighting, since it's a whole lot more dynamic for this engine. Hell, maybe there could be a reduced area effect for it? Maybe modify it, so that only people firing at you or that you have targeted are part of the combat sequence itself? It might work, you never know.
skejwen:
--- Quote from: Roachor on January 13, 2010, 02:06:21 am ---It doesn't change the fact the combat system was never intended for realtime combat.
--- End quote ---
Sure but SPECIAL doest its job good in real time too (with some flaws afc)...
--- Quote from: Ubik on January 13, 2010, 02:11:04 am ---I'm sided with Surf Solar on this one. The game engine was designed for turn-based combat. Granted, there are problems with using it in PVP, Real-Time combat just doesn't do it (at least not for me). More often than not, in RT PVP, I find myself being shot at without warning by some shmuck that decided I would make a nice display case for his ammunition, without any real reason. Then, as Surf stated, it turns into a frikking click fest *shrugs*
--- End quote ---
Afaik this engine is designed to be an MMO game and its based on Fo2 turn based mode and FoT real time.
--- Quote from: Ubik on January 13, 2010, 02:11:04 am ---I say we keep Turn based fighting, since it's a whole lot more dynamic for this engine. Hell, maybe there could be a reduced area effect for it? Maybe modify it, so that only people firing at you or that you have targeted are part of the combat sequence itself? It might work, you never know.
--- End quote ---
Well as I wrote before I cant even imagine solution of this problem...
Wallace:
Who wants to disable TB combat??? Uhm then again, right, why not... you wanna chips with that xD
If you wanna play FOnline with sick ideas and solutions then go to TLA
Disable TB...
Preposterous...
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