I have some time right now so I thought I'd comment.
Priority is to have game which is fun to play, not realistic post-apocalyptic wasteland.
First line, and yet I disagree. Yes, we all want the same thing, a game that is fun to play. However, I want a "realistic post-apocalyptic wasteland". Not too much realistic of course, but just enough to provide one thing that is too often forgotten - survival (And survival is often in "Realism" category when it comes to the wasteland). But... Survival can be fun ! I don't think we disagree that much here, but your sentence sounded like "We want munchkins not low-tech stuff" :p
You spawn at safe location with resources and guides to learn the necessary things.
Yes, that would be cool. Afaik, devs aren't opposed to a guide (=!= noob town) at beginning, but spawning with a few resources is some kind of new idea, and I like it.
You level up doing many interesting quests, killing critters, mining and crafting yourself gear, if you get enough loot from hunting, you can sell it and buy yourself gear.
(if you are griefer you kill newbs and get gear from them)
It seems close to what we have right now, or at least what we'll have in a few months (Quests contest shows it, for example).
You level up with friends doing many interesting quests, killing critters, mining and crafting yourself gear, if you get enough loot from hunting, you can sell it and buy yourself gear.
[this is currently not practical, because only the one who kills, gets exp, not the whole group]
As I said on another topic, shared exp is on devs' to-do list (which doesn't mean it'll be implemented soon) :p
The counter is 15 minutes.
Solar said it'll be like that on next update (Or did he say after next wipe ? Well anyway, it's planned).
The game user interface and battle system is made so the result of battle depends on skill, tactics, little of luck and unfortunately numbers.
Yes, I vote to remove instant kills too :/
Gathering and crafting cooldown doesn't exist. Every lvl 21 has ton of items, but so what, as long as the game is fun and 5 low end equiped lvl 5 guys can kill him in his top gear everything is ok.
Huh, no it's not. Having tons of items in a post-apocalyptic wasteland is a nonsense and leads to a not funny situation, where everyone has so much stuff that nothing has value. Ask PvPers if they have fun at the moment with being rich. Also, I personnaly dislike this, because of the survival thing I already explained at the beginning of my post.
Integrate FT-like aimbot.
Will be implemented asap, afaik (But it might be up to cvet).
AP replenishing also during walk, during run too, but only half speed.
Huh, even more advantages to attackers over defenders, and longer fights ? Not my cup of tea.
Possible to enter sneak anytime anywhere. (Sneak rebalanced)
Sneak is already quite good, no need to make everyone able to sneak anytime, anywhere.
Overall - Good ideas, nice and small changes that, unlike many other suggestions, are small enough to have a chance to be implemented, and wise enough to improve this game for everyone. Keep it up !