There's been a project for roleplaying in the Hub driven mostly by a few admins, who was going fairly well. Sectors of the Hub's society gained life by the hands of skilled roleplayers, and the interactions between such facets of society make the gameplay all the richer. It's beginning of course, but if well played and thought we could have a good place.
But, wherever go new players, griefers always follow.
The project is good, but for realistic roleplay to be enforced things have to change. It's not realistic for suicide bombers so often and willingly begin blowing up places into pieces, and returning again with new bombs. This can't be considered RP, it's not realistic and disrupts the possibility of playing other roles.
-We need tighter controls in the Hub: stuff like permaflagging after suicide-bombing, checkpoints where guards review the inventory of other guys looking for high-end weapons and grenades-explosives.This widespread dissemination of advanced weaponry is not realistic in a wasteland universe, and must not be tolerated within a Roleplay town.
-We need empowered players: either Players must be guarded by NPC's henchmen at the selling points, or have special policing powers. Make a sort of Hub militia to prevent further disruptions.
I wouldn't be annoyed if this happened in some meant-to-be PVP town like Modoc or Klamath or even Broken Hills. The whole issue here it's that it happened in a guarded city, and that suicide bombers suck the benefits of guarded cities. It's like PVP-ers from a PVP wow server managed to enter a non-PVP server and wreck hell there.
This game concept, so I understand, is meant to please everyone, and thus guarded cities must be made safe. Suicide bombers are not realistic here: they lose almost nothing here, while in real life they lose everything. And roleplaying is about playing a role: the role of a suicide bomber is not dying as many times as he can. He gets to die once, if he's not even caught before by guards.
I understand that the concept of this game is not RP-focused, I understand that the game is for everyone. But for fuck sake, we went to the HUB. Before us, the Hub was fucking empty. Nobody wanted to enter the Hub before us. Nobody's turf. Doesn't matter, people still follow you and not out of any interest, legitimate gaming goal, be it power-attaining or not. It's simply ingame trolling, and it shouldn't be tolerated.
I hope my arguments get through and I hope someone is able to help us here. Devs can't be online 24/7, but hell shouldn't break lose when they're offline. There must be something we can do to put a tombstone in suicide bombing, literally and metaphorically.