I am NOT quoting anyone, but I'm gonna say it AGAIN: let's keep focused on the topic. Lena's posts are not pertinent to the betterment of the Roleplay Project in the Hub: she's derailing the thread and changing the topic, and thus her posts must be removed unless she comes up with something productive. Let us NOT feed the troll, mmkay?
Also, to reinforce my position, I extracted the Hub laws from the RP project
here:
Hub laws
These laws have been decided by the project leaders. They are additional laws to the normal guarded towns ones (do not steal/attack someone, or block the path). Police officers (players) have to make them effective... And it can be by killing the outlaw, or escorting him to the jail or out of the city.
* No Big Guns/Energy Weapons (Small Energy Weapons are allowed) in your active hand, except for defending yourself. Showing up with a Minigun, a Light Support Weapon or a Laser Rifle is not a good idea this lawful city.
* Selling or speaking of drugs publicly will make the police officers furious. Try to keep words to a whisper when talking about drugs, or you could be sent to the Hub's jail.
Already approved laws, and already disrespected. We must include new laws here, or scrape these two altogether under the grounds of "unable to comply with". We can't count on the goodwill of the entire playerbase, knowing some of the elements that pester it. I suggest adding to that list explosives and grenades, I suggest entrance checkpoints to reinforce such laws, and with the mainpower maintained by the Hub, it sure is realistic.
I suggest we increase this with my suggestions of the first post, and begin reinforcing the two above with automated features.
EDIT: In my playthrough I've been noticing some significant improvings, and I thank the Devs for this. Let's keep a good watch on the project to see how it goes.