Other > Suggestions

Future of Stealing

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LagMaster:

--- Quote from: smoothjesus on August 08, 2010, 12:05:00 pm ---Shopowners: "GET OUT OF MY STORE, THIEF!" in big red writing would be awesome, why should the thief be allowed to hang around shops freely while other people have to wait? Surely the shopowner must get annoyed that his clients are being scared away or robbed by all the loiterers in his store.

--- End quote ---
i agree whit this 1ideea, if i see a guy stoling from 1 of my customers, i whoud ban him from my shop

HertogJan:

--- Quote from: LagMaster on August 09, 2010, 04:04:51 pm ---i agree whit this 1ideea, if i see a guy stoling from 1 of my customers, i whoud ban him from my shop

--- End quote ---

As said before, that thief might be 1 of the most loyal traders and might actually be a much better customer.
I have a thief account, but I also use it to trade a lot too.
Not being able to do that, would make thief buils a lot less useful.

kraskish:

--- Quote from: LagMaster on August 09, 2010, 04:04:51 pm ---i agree whit this 1ideea, if i see a guy stoling from 1 of my customers, i whoud ban him from my shop

--- End quote ---

Me too. Theft is nerfed wrong. Random respawn should be returned back to town spawning and maybe disabled for town during TC. The thieves should be somehow colorized/marked. Using optional name colorizing is not a solution for everyone. Name colorizing should work differently, marking someone as a thief option would be good (after getting 50-100 marks everyone would see the specific color) or shouting yes, that would be good. Im all for non-griefing game

HertogJan:

--- Quote from: kraskish on August 09, 2010, 04:45:12 pm ---Me too. Theft is nerfed wrong. Random respawn should be returned back to town spawning and maybe disabled for town during TC. The thieves should be somehow colorized/marked. Using optional name colorizing is not a solution for everyone. Name colorizing should work differently, marking someone as a thief option would be good (after getting 50-100 marks everyone would see the specific color) or shouting yes, that would be good. Im all for non-griefing game

--- End quote ---

Random spawning should be 100% random.
I regularly respawn at the same spawn 2 sometimes 3 times in a row.
For instance if I respawn near SF and I want to go to SF, I might end up shot in an encounter.
When I respawn, it's in the respawn area near SF again.

Name colorizing is up to players themselves.
You might tag people for a completely different reason than I do.
If you want to share tagged people, use namecolorizing.txt.
We all have people tagged as friends who are tagged as enemy by others.
Also a suggestion to share such things (combined with reputation I think) was already rejected as it's open for abuse.

Nyan:
The man above speaks the truth, which shouldn't be bewilderment to anyone as he is a man of true wisdom and consideration. One doesn't need any other skill at 300% to be successful as far as I know. Thieves on the other hand must max their beloved skill and still are about to fail sooner or later.

As for the human man person who posted about losing nothing: You silly goose, you. If a thief steals from a crafter or a warrior class person they only can loose their time. That is all. A crafter will craft new items, the warrior of great strength and skill will acquire another weapon of kill and destruction, the thief will have to regenerate self and try to steal another item. We are all meant to do our job. That's it. Everyone who disagrees with it is a crying manchild or a real underage of no world understanding. Thank you.

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