Other > Suggestions
Future of Stealing
Sailor:
Ideally, for trades I like to meet in unpopulated cities in discreet location I would do dealings in New Reno all day, but most traders are scared to come and meet, like honestly if you are not sure of a trader, bring along some hired muscle.
HertogJan:
--- Quote from: Sailor on August 08, 2010, 10:30:44 pm ---Ideally, for trades I like to meet in unpopulated cities in discreet location I would do dealings in New Reno all day, but most traders are scared to come and meet, like honestly if you are not sure of a trader, bring along some hired muscle.
--- End quote ---
Setting up trades through the forums is saver than doing it in game.
If people see an unreliable person offering trades, they can warn other players about it.
In game that's not always possible.
Janusz2238:
--- Quote from: Surf Solar on August 08, 2010, 03:10:46 pm ---I think the problem here is the similar like in other skills. Players push their characters up to 300% and don't have much points left for other skills, which leads to a "thief powerbuild", you cant do anything other then stealing.
--- End quote ---
Its my character. As you can seem I have a good energy weapons skill, steal, and medicine skills. Actuall I am the retired thief, becouse crafting medicines is more profitable.
smoothjesus:
An example of autopush:
Guy1 walks into store, sees Guy2 standing next to merchant obviously not buying anything so he tags Guy2 as a thief. Guy2 can't steal from Guy1 because he automatically shoves him away.
Another example of autopush:
You are a smart thief and waited outside the store, you see that Guy2 has been tagged with autopush, you laugh and use steal on Guy1 in front of everybody and get away. It worked! But it probably won't work a second time.
Now sign on to your other account and collect the items you stole! Yay 100% profit still safe from the scary steal nerf!
--- Quote from: HertogJan on August 08, 2010, 10:07:43 pm ---You're suggesting thieving gets nerved, implying the steal skill gets nerved.
It's hard the way it is, try for yourself to find out.
Which is what I did.
--- End quote ---
So did I, it was really boring and just not for me. I made about 1400 caps in 2 hours then never played as a thief again.
--- Quote from: HertogJan on August 08, 2010, 10:07:43 pm ---I'm open for any other suggestion that stops thieves from following players all over the map, even though they know the player is on to them.
--- End quote ---
Autopush! you can only tag one thief at a time, like following. I don't give a shit about the 5 low level thieves at NCR bazaar, it's fun to shoot them. But when a level 21 thief shows up, steals from everybody and even steals all my bait it gets annoying.
HertogJan:
--- Quote from: smoothjesus on August 09, 2010, 03:29:27 am ---An example of autopush:
Guy1 walks into store, sees Guy2 standing next to merchant obviously not buying anything so he tags Guy2 as a thief. Guy2 can't steal from Guy1 because he automatically shoves him away.
...
Autopush! you can only tag one thief at a time, like following. I don't give a shit about the 5 low level thieves at NCR bazaar, it's fun to shoot them. But when a level 21 thief shows up, steals from everybody and even steals all my bait it gets annoying.
--- End quote ---
How do you know that guy isn't buying anything?
you don't, at most you can guess.
Autopush sounds nice as long as it's limited to 1 thief.
Even level 21 thieves fail.
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