Other > Suggestions
Log in Screen Character cooldown timer.
HertogJan:
--- Quote from: smoothjesus on August 03, 2010, 01:42:23 pm ---Right now people with multiple accounts are helping test FOnline's bugs better than people with a single account, so unfortunately you can't really complain yet.
Once the beta is over I would love to see,
One account per forum account.
A validation email sent out randomly in 1-4 weeks of account creation that must be replied to within 72 hours or account will be deleted.
If you log into a different account from the same IP address you will be asked to contact your room mate to log on for a multi account test. If test fails, both accounts deleted.
For now a timer would be fine I guess.
--- End quote ---
Which will lead to more forum accounts.
The 72 hours is impossible for people with a social life as it would mean it would be on hold for 1-4 weeks + 72 hours max.
It's currently already easily possible to bypass an IP-check, what makes you think it's difficult once out of beta?
Suppose it would be possible to limit the amount of accounts per person to 1.
What do you think the consequences will be?
I think we'll lose almost 100% of the none fighter builds.
Personally I'm in favor of limiting the number of accounts to 3-5 at some point.
If you think it's too much, consider it for a moment:
- sg/bg/ew build + a crafter to support it (can be even more if chosen for both burster and sniper)
- leader
- thief/lockpicker
- doctor
- HtH
- taxi
- bomber
- repairer
- and probably a few I forgot
Haraldx:
--- Quote from: smoothjesus on August 03, 2010, 01:42:23 pm ---If you log into a different account from the same IP address you will be asked to contact your room mate to log on for a multi account test. If test fails, both accounts deleted.
--- End quote ---
What if my brother is not home?
John Hancock:
One character per player (or even two characters per player) isn't going to happen in this game unless two changes occur:
1.) S.P.E.C.I.A.L., Perks and the skill system are tweaked to allow characters to be good at two or three things, rather than good at only one thing or mediocre at three or four things (as it is now).
2.) "Respeccing" existing characters (i.e., reassignment of stats, perks and skill points) is implemented, perhaps for a caps fee or on a long cooldown.
Enzo:
--- Quote ---Suppose it would be possible to limit the amount of accounts per person to 1.
What do you think the consequences will be?
I think we'll lose almost 100% of the none fighter builds.
Personally I'm in favor of limiting the number of accounts to 3-5 at some point.
If you think it's too much, consider it for a moment:
- sg/bg/ew build + a crafter to support it (can be even more if chosen for both burster and sniper)
- leader
- thief/lockpicker
- doctor
- HtH
- taxi
- bomber
- repairer
- and probably a few I forgot
--- End quote ---
I can agree with opinion that alting helps now to betatest the game...
I totally disagree with opinion that we need alts forever, because its not true... the reason there are mostly fighting chars (and other chars only as alts) in this time is that game is not supporting any other kind of playing than PvP...
--- Quote ---1.) S.P.E.C.I.A.L., Perks and the skill system are tweaked to allow characters to be good at two or three things, rather than good at only one thing or mediocre at three or four things (as it is now).
--- End quote ---
why? you want to have fighting powerbuild? ok have it, but deal with consequences like you cant do anything other... you want to learn more things? ok you can, but deal with it, that you can do more things, but not perfectly...
Michaelh139:
You people do realize when it says 10 minutes its actually 3 ::).
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