Hi,
i played Fonline whole day. It was great when i heard that there is multiplayer fallout2.
First steps were really hard (so i was thinking to myself). But when i reach around 50 death and lost again all my eq that game became really annoying.
Yeah i get it that post-nuclear world is killing-ass but lets say that... beginners dont have chance in this game.
those are my Insight to the game:
1.
Making tent is really hard...because firstable you need to survive long enough with farmed equipment to start killing bramins. And even then you can encounter marauders that kills with one shot and so on and so on...
Shouldn't it be easier to contain items in bank deposit? or instead tent (dont know how its looking like), first object to craft should be storage box (like 10 flints 10 junks 10 wood to farm) and tent would be upgrade to that
2.
Another thing is that players also dont help and the beginning... i mean that sneaking ones in NCR that throw nades in crowd its really pissing of when another player kills you when you just start playing... what chances have 1 lvl with no eq vs xx lvl with armor and guns?
and why the hell some dude is still killing newbies even when they just have trash in their eq... thats just wasting ammo
3.
Almost no quest in game...few quest is not an option... Fallout was "THE GAME" because really f**ing cool story in epic world. That was making that game so cool.
Why not implement some event simple quest to increase lvl for newbies? that would be nice start and gives some chances against rats ;P
I would guess that 90% players that leave that game was because that 3 points that i just written. Remember that bigger community means more cash for developer - so they would have more desire to work at this project.
besides that that game rocks!! but i wont get back to it. Maybe at next wipe
