fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 24, 2024, 03:05:39 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 ... 15 16 [17] 18 19 ... 50

Author Topic: Questions and Answers #3  (Read 132080 times)

runboy93

  • 'Insanity'
    • MyAnimelist Profile
  • Offline
Re: Questions and Answers #3
« Reply #240 on: September 16, 2010, 08:41:11 pm »

What time is increased caps in a bank account?
RL day i think.

Michaelh139

  • Goin for 900,000...
  • Offline
Re: Questions and Answers #3
« Reply #241 on: September 17, 2010, 03:42:15 am »

What are the prime locations for a "Gasstation Camp" to spawn?
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.

Cultist

  • The face of God with an impostor's features
  • Offline
Re: Questions and Answers #3
« Reply #242 on: September 17, 2010, 04:06:01 am »

Are there any negative effects to using mk2 flamer fuel in a flamer or reg fuel in an improved flamer? Had a brand new improved flamer explode with 130% skill using reg fuel.
Logged
The pervert, the pathological, the prophet
I'm the second coming, the Anti-Christ, the final conflict
Who got nuclear weapons and a suicidal doctrine?
The cult leader, and I'll never stop until I got you locked in

runboy93

  • 'Insanity'
    • MyAnimelist Profile
  • Offline
Re: Questions and Answers #3
« Reply #243 on: September 17, 2010, 08:52:46 am »

What are the prime locations for a "Gasstation Camp" to spawn?
Near Redding.
Re: Questions and Answers #3
« Reply #244 on: September 17, 2010, 10:43:44 am »

Do hotel rooms work like tents?
Meaning if I take another free one at a more preferred location, I lose the first 1 with everything in it?
Or can't I take a new one?
Logged

Alvarez

  • Forget the past, go outside and have a blast
  • Offline
Re: Questions and Answers #3
« Reply #245 on: September 17, 2010, 01:15:07 pm »

Does Jet addiction vanish now after 20 game days? (3-5 real days)
Logged
Re: Questions and Answers #3
« Reply #246 on: September 17, 2010, 01:22:25 pm »

Are there any negative effects to using mk2 flamer fuel in a flamer or reg fuel in an improved flamer? Had a brand new improved flamer explode with 130% skill using reg fuel.
As far as I have noticed there are none. But perhaps you have luck 1, someone around have trait jinxed, the improved flamer was too much deteriorated (or crafted from already broken flamer) or you just passed chance one in a billion.

And I have question as well. About this improved flamer: What does perk flameboy do? It is not listed on wiki with other weapon perks.
Logged

gordulan

  • General Animosity
  • Offline
Re: Questions and Answers #3
« Reply #247 on: September 17, 2010, 01:34:36 pm »

it makes it more likely that the death-by-charring animation plays, so nothing good or bad really, pretty much nothing...
Logged
 
http://tf-2.fr/ach.php?a=Bend Over, Boyo II&b=Shoot 150 people as they are running away from you... In the arse&c=56&d=150&e=1703&f=1

Solar

  • Rotator
  • Offline
Re: Questions and Answers #3
« Reply #248 on: September 17, 2010, 01:37:48 pm »

Does Jet addiction vanish now after 20 game days? (3-5 real days)

It should still be permanent.

@ gord's Avatar, where's your basing?! :P
Logged
Quote from: Woodrow Wilson
If you want to make enemies, try to change something.

Alvarez

  • Forget the past, go outside and have a blast
  • Offline
Re: Questions and Answers #3
« Reply #249 on: September 17, 2010, 04:46:11 pm »

It should still be permanent.

Thanks for the answer. I haven't said nothing.
Logged

Cultist

  • The face of God with an impostor's features
  • Offline
Re: Questions and Answers #3
« Reply #250 on: September 17, 2010, 06:02:42 pm »

As far as I have noticed there are none. But perhaps you have luck 1, someone around have trait jinxed, the improved flamer was too much deteriorated (or crafted from already broken flamer) or you just passed chance one in a billion.

And I have question as well. About this improved flamer: What does perk flameboy do? It is not listed on wiki with other weapon perks.

No jinxed, it was made from a 0 det flamer and was a 0 det improved flamer and there was no jinxed chars and my luck is 6. Flameboy just changes which animations are used when you kill.
Logged
The pervert, the pathological, the prophet
I'm the second coming, the Anti-Christ, the final conflict
Who got nuclear weapons and a suicidal doctrine?
The cult leader, and I'll never stop until I got you locked in
Re: Questions and Answers #3
« Reply #251 on: September 17, 2010, 10:52:38 pm »

HOW do i Enter to a mine? what do i need to enter to ncr mine? i was over the mine and pressing Town/World is not working for me what do i have to do to enter in ncr mine?
Logged
Re: Questions and Answers #3
« Reply #252 on: September 17, 2010, 10:54:12 pm »

HOW do i Enter to a mine? what do i need to enter to ncr mine? i was over the mine and pressing Town/World is not working for me what do i have to do to enter in ncr mine?
Click on green triangle on map...
Logged
Re: Questions and Answers #3
« Reply #253 on: September 18, 2010, 03:27:43 am »

K I went through the car sections and what not and couldn't verify anything.

I want some general wipe-accurate (since things were obviously changed) info on cars.

If you park one, can anyone see it on the map now?
If you run out of gas, can anyone see it on the map now?

Does a car replace your outdoor skill? If so, how much does a car have?
Does a car take a follower/mercenary slot?
Other than slots (seats) and maximum fuel capacity what is the difference between each car? What is so good about the Highwayman that makes it cost that much more than a Hummer?

Can you get back in a car and drive off in an encounter?
If you get in an encounter and accidentally leave the encounter via exit grid can you go back and get your car??

Sorry to bombard whomever wants to answer,
Thanks for the answers and time.
-Kain
Logged

Michaelh139

  • Goin for 900,000...
  • Offline
Re: Questions and Answers #3
« Reply #254 on: September 18, 2010, 04:04:17 am »

K I went through the car sections and what not and couldn't verify anything.

I want some general wipe-accurate (since things were obviously changed) info on cars.

If you park one, can anyone see it on the map now?
If you run out of gas, can anyone see it on the map now?

Does a car replace your outdoor skill? If so, how much does a car have?
Does a car take a follower/mercenary slot?
Other than slots (seats) and maximum fuel capacity what is the difference between each car? What is so good about the Highwayman that makes it cost that much more than a Hummer?

Can you get back in a car and drive off in an encounter?
If you get in an encounter and accidentally leave the encounter via exit grid can you go back and get your car??

Sorry to bombard whomever wants to answer,
Thanks for the answers and time.
-Kain
no
no
Yes, the formula is [you will be forced into 5% out of 95% encounters]
No
Some are faster and have a bigger trunk.
If someone else hasnt yes.
If someone else hans't already yes....
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.
Pages: 1 ... 15 16 [17] 18 19 ... 50
 

Page created in 0.108 seconds with 22 queries.