Imho pipboy should serve as FOnline's version of quest tracker, friend/foe list, notepad and other stat/skills/quests stuff manager. Also those maps should be shareable but in a certain way. I think revealing whole map square by square by one scout char and then selling it to the rest has no real need and kills "exploration" part of the game. But imho map sharing should work that you can only share certain coords on your map = f.e. you can show someone where the NCR is and that person wil get revealed only the square with the city, but the path to it or anything else will still be covered with fog.
Also I think that some PvE dungeons should come to us not only like hard-coded instances that are well known and NPC will guide us to them (lets say like with toxic caves or sierra) but there should be some minor yet interesting PvE dungeons across the land, that are not connected to anything. Like animal caves with loot reward in dead bodies or small closed communities of cannibalistic scavengers with their hideouts, "wild" ghoul settlements in ruins of long abandoned cities etc. And THESE locations should be the main map markets commodity, making real scouts and trappers out of current "taxi" chars.