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Author Topic: More Pip-boy options  (Read 4569 times)

jonny rust

  • Caravan Dan
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More Pip-boy options
« on: July 27, 2010, 08:22:34 am »

here's a few things i think the old Pip-boy should be capable of;

It should be possible to make notes on your map of things you have encountered in ceartain tiles for example, its your map after all

It would make sense to be able to upload your Pip-boy map (locations, visible area, Notes, independantly from each other) to a faction terminal for other faction members to download onto their pipboys

also for loners it would be nice to be able to set up a Pip-Boy link with another player (at a certain distance) to share maps etc. making encounters with other players in the waste
just a little more useful.

There could finally be a market for mapping!

im sure there are a few other things that the Pip-boy could and should be capable of but i havent had much time to think about it
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Re: More Pip-boy options
« Reply #1 on: July 27, 2010, 08:43:50 am »

Yes , pip boy today is only to show date , info about TC and your timeouts.. nothing more , its good idea. Pip boy need improved :) +1
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Imprezobus

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Re: More Pip-boy options
« Reply #2 on: July 27, 2010, 09:26:57 am »

Well, I have even better idea :P
Pipboy could be programmable, by players themselfs, as normal computer is.
That way it'd lead to make programming market workin and a possibility of adjusting to ones needs :p
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jonny rust

  • Caravan Dan
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Re: More Pip-boy options
« Reply #3 on: July 27, 2010, 11:18:41 am »

Well, I have even better idea :P
Pipboy could be programmable, by players themselfs, as normal computer is.
That way it'd lead to make programming market workin and a possibility of adjusting to ones needs :p

would we now need a programming profession?
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kraskish

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Re: More Pip-boy options
« Reply #4 on: July 27, 2010, 11:38:56 am »

That would be too easy, go explore the wasteland yourself! :p
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Sius

  • Sheep EX machina!
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Re: More Pip-boy options
« Reply #5 on: July 27, 2010, 11:57:12 am »

Imho pipboy should serve as FOnline's version of quest tracker, friend/foe list, notepad and other stat/skills/quests stuff manager. Also those maps should be shareable but in a certain way. I think revealing whole map square by square by one scout char and then selling it to the rest has no real need and kills "exploration" part of the game. But imho map sharing should work that you can only share certain coords on your map = f.e. you can show someone where the NCR is and that person wil get revealed only the square with the city, but the path to it or anything else will still be covered with fog.

Also I think that some PvE dungeons should come to us not only like hard-coded instances that are well known and NPC will guide us to them (lets say like with toxic caves or sierra) but there should be some minor yet interesting PvE dungeons across the land, that are not connected to anything. Like animal caves with loot reward in dead bodies or small closed communities of cannibalistic scavengers with their hideouts, "wild" ghoul settlements in ruins of long abandoned cities etc. And THESE locations should be the main map markets commodity, making real scouts and trappers out of current "taxi" chars.
« Last Edit: July 27, 2010, 12:01:23 pm by Sius »
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kraskish

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Re: More Pip-boy options
« Reply #6 on: July 27, 2010, 12:38:48 pm »

Imho pipboy should serve as FOnline's version of quest tracker, friend/foe list, notepad and other stat/skills/quests stuff manager. Also those maps should be shareable but in a certain way. I think revealing whole map square by square by one scout char and then selling it to the rest has no real need and kills "exploration" part of the game. But imho map sharing should work that you can only share certain coords on your map = f.e. you can show someone where the NCR is and that person wil get revealed only the square with the city, but the path to it or anything else will still be covered with fog.

Like you had some minimap in your Pip-Boy and clicking the location name would spawn some options like, e.g. share with.. (pressing that) enter the name of PipBoy holder. Im affraid its beyond Fonline capabilities (not?)

Anyway, Id like to have such PipBoy like in Fallout 3, namely, youd see stats of items you had:
  • weapons
  • armors
  • ammo
  • miscellanous

describing:
  • damage, range (weapons)
  • armor stats (armors)
  • place where found, shop (name of the vendor)
  • 0% det min and maximum price
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runboy93

  • 'Insanity'
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Re: More Pip-boy options
« Reply #7 on: July 27, 2010, 12:45:03 pm »

This is not Fallout 3 -_-

kraskish

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Re: More Pip-boy options
« Reply #8 on: July 27, 2010, 12:48:21 pm »

This is not Fallout 3 -_-

so? Its better to implement something that is simplier than creating a whole new system for map sharing, also this things would be useful if you would like to stay in game and decide what weapon/armor/ammo to craft without looking at the wiki. Yes, this is far more needed than some map sharing. And yes, this is not fallout 2 dude so really, bugger off
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Sius

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Re: More Pip-boy options
« Reply #9 on: July 27, 2010, 12:48:30 pm »

Like you had some minimap in your Pip-Boy and clicking the location name would spawn some options like, e.g. share with.. (pressing that) enter the name of PipBoy holder. Im affraid its beyond Fonline capabilities (not?)

Why minimaps? Simply when you want to share your data (another pipboy / faction terminal), then open such data sharing menu. And through this menu we will be able to choose whenever you want to share locations, or friend/foe list or something else. In case of locations there will be simple list of all circles that you have revealed on your map, sorted by their size/purpose and through simple filter you will find what you need and then highlight it in the list and share. No need for minimaps or fancy stuff like that, when everything can be done via textbox.
« Last Edit: July 27, 2010, 12:50:12 pm by Sius »
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kraskish

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Re: More Pip-boy options
« Reply #10 on: July 27, 2010, 12:54:34 pm »

Why minimaps? Simply when you want to share your data (another pipboy / faction terminal), then open such data sharing menu. And through this menu we will be able to choose whenever you want to share locations, or your friend/foe list or something else. In case of locations there will be simple list of all circles that you have revealed on your map, sorted by their size/purpose and through simple filter you will find what you need and then highlight it in the list and share. No need for minimaps or fancy stuff like that, when everything can be done via textbox.

Ok, the text and making PipBoy layout would be easy. I think that the biggest problem would be creating a new PipBoy sharing information... hmm or maybe it could use the feature like in Fallout 2, where when you asked some NPC, he/she "showed" the location on the world map. So everything is there to use, nice.
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Sius

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Re: More Pip-boy options
« Reply #11 on: July 27, 2010, 01:00:31 pm »

Ok, the text and making PipBoy layout would be easy. I think that the biggest problem would be creating a new PipBoy sharing information... hmm or maybe it could use the feature like in Fallout 2, where when you asked some NPC, he/she "showed" the location on the world map. So everything is there to use, nice.

Its pointless to discuss the technical side of the thing since its not the issue. Even if the feature itself is 1 hour of work the main problem is if its a good one and if its a needed one. If its neither, then - bye. And if its good one but not needed, then see ya "soon".

So focus on "how things could work and be useful during gameplay" rather than trying to come up with some "technically ok solution". Since everything is possible here, only obstacle in way is the work required to reach the goal.

Enzo

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Re: More Pip-boy options
« Reply #12 on: July 27, 2010, 02:20:21 pm »

also this things would be useful if you would like to stay in game and decide what weapon/armor/ammo to craft without looking at the wiki.

whats wrong with you man? you cannot use your fix-boy or what? :P
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Enzo Wolf
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former Trading counsellor of former Gray Rock village :D

kraskish

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Re: More Pip-boy options
« Reply #13 on: July 27, 2010, 04:08:58 pm »

whats wrong with you man? you cannot use your fix-boy or what? :P

And fixboy tell you what is the damage, range or which NPC dropped it?
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Enzo

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Re: More Pip-boy options
« Reply #14 on: July 27, 2010, 04:12:36 pm »

most people has common knowledge about Fallout weapons... info about who dropped the item is totally useless...
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Enzo Wolf
former President of Fenix Trading company
former Trading counsellor of former Gray Rock village :D
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