Other > Suggestions
Different merc types having different CH requirements
JovankaB:
A new formula for merc requirements could look like this:
each dog or brahmin takes 1 CH
each ghoul takes 2 CH
each human takes 3 CH
each mutant takes 4 CH
Magnetic personality would work as +2 CH bonus for merc requirements. That's all.
So for example a player with 1 CH could have a dog or a brahmin. A player with 2 CH could have 2 dogs/brahmins or a ghoul. A player with 10 CH and magnetic personality could have 3 mutants or 4 humans or 10 brahmins + 2 dogs.
It would remove this 1/3/5/7/9 pattern in taking CH and add more diversity in merc armies because you could have lots of weaker mercs or a few stronger.
Michaelh139:
Nuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu.
Any pk powerbuild can take on 5 mutants with avengers already, we wouldn't stand a chance with just thwee!
Dark Angel:
Its your first nice idea jovanka .
+1
Slaver Snipe:
I like the dog/brahmin being 1 slot but instead of just splitting it by race i think some (melee mercs including the melee supermutant) should cost 1 point less than their BG/Sniper counterparts. Also while we're talking about mercs, can dogs level up?
Enzo:
I like it... still I think ghouls and humans are nearly the same... so it could be:
1cha - brahmin or dog
2cha - human or ghoul
3cha - mutant
Navigation
[0] Message Index
[#] Next page
Go to full version