Other > Suggestions

Different merc types having different CH requirements

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JovankaB:
A new formula for merc requirements could look like this:

each dog or brahmin takes 1 CH
each ghoul takes 2 CH
each human takes 3 CH
each mutant takes 4 CH

Magnetic personality would work as +2 CH bonus for merc requirements. That's all.

So for example a player with 1 CH could have a dog or a brahmin. A player with 2 CH could have 2 dogs/brahmins or a ghoul. A player with 10 CH and magnetic personality could have 3 mutants or 4 humans or 10 brahmins + 2 dogs.

It would remove this 1/3/5/7/9 pattern in taking CH and add more diversity in merc armies because you could have lots of weaker mercs or a few stronger.

Michaelh139:
Nuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu.

Any pk powerbuild can take on 5 mutants with avengers already, we wouldn't stand a chance with just thwee!

Dark Angel:
Its your first nice idea jovanka .

+1

Slaver Snipe:
I like the dog/brahmin being 1 slot but instead of just splitting it by race i think some (melee mercs including the melee supermutant) should cost 1 point less than their BG/Sniper counterparts. Also while we're talking about mercs, can dogs level up?

Enzo:
I like it... still I think ghouls and humans are nearly the same... so it could be:

1cha - brahmin or dog
2cha - human or ghoul
3cha - mutant

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