Other > Suggestions

Area controlling

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Hololasima:
I had in my head two options.

1 - If you will take town you get area arround city too + bonuses
or
2 - There will be nothing with towns. We will be have just few places like Mariposa, Gordon or whatever and their areas, and on this places we will fighting and etc + bonuses

There will not be some borders and etc. One place/area there, one there and one there. You will control it, you will have bonuses. Simple

Surf:
I actually like this. Good idea, Holo!

Solar:
It's not bad, but needs something more interesting than Speed Bonus on the world map to be worth the effort.

Badger:

--- Quote from: Hololasima on July 21, 2010, 06:09:07 pm ---2 - There will be nothing with towns. We will be have just few places like Mariposa, Gordon or whatever and their areas, and on this places we will fighting and etc + bonuses

--- End quote ---

This gets my vote. There should be capture-able locations equivalent to the number of towns. PvP can finally exist across the entire worldmap, rather than the ridiculous north/south divide.

If we could somehow tweak this to finally allow players to respawn at nearby towns, rather than on the other side of the world, that'd be even better. But I can't come up with anything.


--- Quote from: Solar on July 21, 2010, 06:21:16 pm ---It's not bad, but needs something more interesting than Speed Bonus on the world map to be worth the effort.

--- End quote ---

Resource multiplier depending on how many areas you control? Stuff like slaves are slowly accumulated for use by the faction? Sweet hats?

Solar:

--- Quote ---If we could somehow tweak this to finally allow players to respawn at nearby towns, rather than on the other side of the world, that'd be even better. But I can't come up with anything.
--- End quote ---

I'm pretty sure we will have alternatives to random respawn before long. Respawn in one of the larger bases (perhaps), in NPC faction, more hotels ... possibly go back to respawning in a nearer respawn place.

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