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Author Topic: Shotgun single shots do spread damage.  (Read 5436 times)

Sashi

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Re: Shotgun single shots do spread damage.
« Reply #15 on: July 19, 2010, 03:16:18 pm »

Why not make a few more shotgun shells?

Taken out of the pen and paper Fallout game they have 4 types of shells. (My own artwork except the red shells)


12 Gauge Shotgun Shells (Buckshot)
AC: 0 DR: 0 Dmg: 1d10


12 Gauge Shotgun Shells (Slugs)
AC: 0 DR: 0 Dmg: 1d8


12 Gauge Shotgun Shells (EMP)
AC: 0 DR: 0 Dmg: 2d20 (nonbiological only)


12 Gauge Shotgun Shells (Rubber)
AC: 0 DR: 0 Dmg: 1d4
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Izual

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Re: Shotgun single shots do spread damage.
« Reply #16 on: July 19, 2010, 03:21:45 pm »

Well, except regarding robots they are only weaker shells than the ones we know at the moment, right ?
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Metal Avalon

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Re: Shotgun single shots do spread damage.
« Reply #17 on: July 19, 2010, 11:48:44 pm »

well, we do have dwarves, orcs, and zombies in fallout... hey, i'm just putting it out there  ;)
We also have the ability to last forever without eating, and hey while we're at it apparently radiation kills every plant on the planet. That's why...Thats why Chernobyl is such a waste land.
Also I just love the use of how they managed to add the touch of um...of...you know, how they managed to put a brain in a robot thats 50x larger than a human brain and that somehow managed to work. Or how radiation somehow makes things live longer. HURF DURF I GUESS WE DONT NEED HAZMAT SUITS DONT WORRY GUYS IT WILL JUST MAKE US UGLY AT THE EXPENSE OF NEVER DYING FROM NATURAL CAUSES.
Also how they think a vault in a good sized mountain would block a nuclear explosion, when they have been shown to level good sized mountains with ease. Do they think it's just a minor explosion that sprays light everywhere? did they forget that if you even see the explosion you're as good as vaporized? Not to mention in the fallout universe hey advanced on nuclear technology meaning the bombs might as well of been leave a crater in the earth bombs.
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Archaeon_dude

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Re: Shotgun single shots do spread damage.
« Reply #18 on: July 24, 2010, 03:04:52 am »

Why not make a few more shotgun shells?

Taken out of the pen and paper Fallout game they have 4 types of shells. (My own artwork except the red shells)


12 Gauge Shotgun Shells (Buckshot)
AC: 0 DR: 0 Dmg: 1d10


12 Gauge Shotgun Shells (Slugs)
AC: 0 DR: 0 Dmg: 1d8


12 Gauge Shotgun Shells (EMP)
AC: 0 DR: 0 Dmg: 2d20 (nonbiological only)


12 Gauge Shotgun Shells (Rubber)
AC: 0 DR: 0 Dmg: 1d4


SO MUCH WIN :3
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Sashi

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Re: Shotgun single shots do spread damage.
« Reply #19 on: July 24, 2010, 07:35:16 pm »

Well, except regarding robots they are only weaker shells than the ones we know at the moment, right ?


The one programmed in to the game currently?

As far as I know the buckshot damage roll was taken from the PC game and tossed in to the PnP in dice roll format.

The PnP book states that the slug gets a range increase.
Quote
Note that using slug ammunition in a shotgun increases the range by 5 hexes, and firing a double shot (both barrels) decreases range by 3 hexes.

The EMP of course deals pure electrical damage to robots. (This is nice and simple. But I suggest if it doesn't kill the robot outright it should roll a percentage to see if it temporarily disables the bot for a certain number (like 1 to 3) turns. This would mean powerful robots have a chance to suffer the curse of being electronic.)

And the rubber bullet shells I can only see as a tool to increase the chance to knockdown, blind, or disarm someone. (The PnP once again doesn't state what special things the rubber bullets do.)
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anyuta

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Re: Shotgun single shots do spread damage.
« Reply #20 on: July 25, 2010, 04:56:15 am »

i like the idea of different munition for shotguns, caus it was one of my favourites weapons, easy produce munition, handy and inPVE you get many muniton from your enemy :D. but i think more munition-types will makes, crafters happier and make moe way to play the game. maybe the rubber pellets should be for knocking out people. Slaver would be haby with it :D..
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Michaelh139

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Re: Shotgun single shots do spread damage.
« Reply #21 on: July 25, 2010, 06:36:05 am »

i like the idea of different munition for shotguns, caus it was one of my favourites weapons, easy produce munition, handy and inPVE you get many muniton from your enemy :D. but i think more munition-types will makes, crafters happier and make moe way to play the game. maybe the rubber pellets should be for knocking out people. Slaver would be haby with it :D..
Very berry, but to balance it, you could only do that against unarmored opponents, any kind of armor nullifies the knock out or knockdown effect.
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kraskish

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Re: Shotgun single shots do spread damage.
« Reply #22 on: July 25, 2010, 05:37:30 pm »

So this whole suggestion is about adding spread to single shot of shotguns right?

Well, what would change if you were 1vs1 (the damage would be the same or lesser? cause of the spread?)
« Last Edit: July 25, 2010, 05:41:46 pm by kraskish »
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Sashi

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Re: Shotgun single shots do spread damage.
« Reply #23 on: July 25, 2010, 06:10:11 pm »

So this whole suggestion is about adding spread to single shot of shotguns right?

Well, what would change if you were 1vs1 (the damage would be the same or lesser? cause of the spread?)

It would still follow rules for pass through like bursts do, so not every pellet would hit so damage would become a percentage based on range.
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kraskish

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Re: Shotgun single shots do spread damage.
« Reply #24 on: July 25, 2010, 06:30:19 pm »

It would still follow rules for pass through like bursts do, so not every pellet would hit so damage would become a percentage based on range.

Well not everybody will like this. Id go hunting scorpions and Id not instakill them ? :S sounds silly. We need 2 types of ammo: normal and spread. Theres no other way...
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Gunduz

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Re: Shotgun single shots do spread damage.
« Reply #25 on: July 25, 2010, 08:24:08 pm »

Buckshot/birdshot would do for spread (wider damage cone, less damage to each target) and slugs for single, longer range shooting (one target, regular damage). I don't understand how an EMP shotgun shell would work, but I guess that's up to the devs if they think we even need it (it's not like there's that many robots in this game). And rubber bullets are utterly useless IMO.
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Re: Shotgun single shots do spread damage.
« Reply #26 on: July 25, 2010, 08:45:23 pm »

I don't understand how an EMP shotgun shell would work

maybe they can shock a person? :p aka Stun for few secs., if its strong enough to shut a robot, its strong enough to shock a person?
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kraskish

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Re: Shotgun single shots do spread damage.
« Reply #27 on: July 26, 2010, 12:08:55 am »

(it's not like there's that many robots in this game)

What robots are there in the game?
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anyuta

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Re: Shotgun single shots do spread damage.
« Reply #28 on: July 26, 2010, 12:38:49 am »

Very berry, but to balance it, you could only do that against unarmored opponents, any kind of armor nullifies the knock out or knockdown effect.
only for npc would also work, which decreasing effect on armory..
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gordulan

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Re: Shotgun single shots do spread damage.
« Reply #29 on: July 26, 2010, 12:39:08 am »

none, the vault dweller nuked em all in this timeline, AFAIK
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