how does a new player know modoc isn't frequented?think while playing? you mean have prior experience and in depth knowledge of every town, faction and encounter area as well as have alternate accounts supplying caps and resources? new players don't have that, the wiki doesn't even have that.
Also another suggestion, when you die maybe instead of re-spawning across the entire map from where you died maybe you can buy some kind of upgrade for your tent so you respawn there every time you die?
I play this game purely to kill such people that think they can play the game safely and never get killed. You expect fun from this game? No fun. Gonna find you and kill you, and shit on your dead body. I'm going online to find more noobs
unfortunately high level guys would use that for town contro; by setting up their tent next to the location. Stick around and you'll find a lot of great ideas have been ruined by the players themselves.i'll just leave this here anywayhttp://www.google.co.nz/#hl=en&source=hp&q=arguing+on+the+internet
If he was based at NCR, he knew the NCR was frequented by low level and otherwise weak players. Now, it doesn't take Sherlock motherfucking Holmes to deduce that there's gonna be a lot of people hunting such folks around. Modoc, on the other hand, is widely regarded as dangerous and doesn't have that much traffic around, so the chance of catching some lead while farming there is almost non-existent.
The reason why you killed as soon as you enter Modoc is because Chosen Soldiers controls it. In every town that Chosen Soldiers owns, there will often be someone camping the entrances to kill you (with militia), making sure that noone but themselves have access to the town. Even though it's only one person, you can't fight back because of the militia.
Modoc still has Pkers sitting right by the entrance, insta-rocketting anything that comes in. Thats been my main problem is dying before I can even click anything.