Other > Suggestions
Make nonhostile encounters skippable with any outdoorsman.
Winston Wolf:
--- Quote from: Haraldx on July 16, 2010, 08:53:28 AM ---Please just add this, I have already gone in enough time waster encounters (5 hermits in a row all in one block, 6 caravans just to move from Junk Town to NCR etc), It's just LAME!
--- End quote ---
Increase your outdoors skill. ::)
Haraldx:
--- Quote from: Winston Wolf on July 16, 2010, 08:54:14 AM ---Increase your outdoors skill. ::)
--- End quote ---
and make my sniper not able to shoot some moron molerat in the eyes from 10 hexes? No thanks, I will stick with increasing my SG skill.
Michaelh139:
I know I'm gravedigging this time, and by a far greater magnitude, but I'd like to look back at this, addressing a few arguements.
--- Quote from: Enzo on July 06, 2010, 09:01:08 PM ---Your missing an important point... you have to see him to avoid meeting with him... maybe you didnt, so you just ran into him... bazinga... ;)
--- End quote ---
But when when your clicking cancel when a successful outdoorsman check it says "Hermit" ? You don't have to Meet to cancel encounter. Basically you still met him, but you avoided him.
--- Quote from: John.Metzger on July 06, 2010, 09:32:40 PM ---for example you enter that vault city caravan because you haven´t much outdoorsman.
you think: "damned why that nonhostile encounters not skipable? they don´t hate me. also they don´t attack. fucking waste of time"
and then, what a surprise;
a very ugly wastelander holding a minigun comes in, the caravan realy realy hate him and start to fight against. (in best case tb starts)
and he think: "yessss!!!! nowwww i got some loot and one of these cute blueguys hahahahaha"
end of story.
part of game.
--- End quote ---
No different than "Wasteland is harsh" arguement, useless.
--- Quote from: Schwartz on July 12, 2010, 07:59:54 PM ---Nah, encounters are part of game too. Without enemies too.
--- End quote ---
Same as Metzger's arguement.
--- Quote from: Winston Wolf on July 16, 2010, 08:54:14 AM ---Increase your outdoors skill. ::)
--- End quote ---
Yet another "wasteland is harsh" arguement. useless, pointless, and ultimately trololol.
P.s. Dishonest Abe's arguement - though i wouldn't like to say this, it's just another wasteland is harsh arguement, though in a more well-written way, you're simply not looking at the logical points of the situation.
Maybe we will get better arguements.
Chrupek:
We currently have OUTDOORSMAN CHECK on every encounter. Which means, that if you can avoid encounter via dialog, its just BONUS from your high outdoorsman skill. So it sounds logical, to simply set: "always avoid" or "let me choose", or "always enter".
Guys, as Michael said: If you see dialog, you SEE whos in there. So you can avoid him (even without clicking, you need to just wait till some timer expires).
Its like this:
Travel, travel, travel, than suddenly i spotted group of merchants! Im hiding behind trees, and they dont see me. I get the message. I can leave area, or meet them.
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