Other > Suggestions
dual wield
Imprezobus:
compare the AP's to minigun, and what you've just said is bullshit :)
gordulan:
too true imprezo, what I would propose is that most SG burst weapons would empty their entire mags with bursts because they're far easier tomcontrol than a support weapon or a minigun, or if you would nerf the minigun I'd say it should spew out 25 slugs per spray attempt.
Imprezobus:
dont say bout nerfing the miniguns, theyve been nerfed too much already, Id say that they would welcome a buff :>
dual wield isnt bout making SG minigun-alike, its brand new class with own pros and cons
Archaeon_dude:
Now, Surf's emphasis on the matter about it being just badass looking seems quite right. It is a thing more likely to happen in them movies than in real life, yes. But then again, it is an action every human with it's entire set of limbs can perform. And if we're not considering to make the dual weild our new shining hope to balance SGs with BGs, then we'd at least need to consider increasing SGs damage, or SOMETHING. All in all, I'd still give a +1 to dual wield.
Tomowolf:
Hah Again SG vs BG balance - THERE CAN"T BE ANY BALANCE BETWEEN BG / SG
People just listen :
BG are more epensive - shoot more ammo - are better
SG are not so much expensive - shoot small amount of ammo - but their accurracy is good (range should be better)
One chance to balance things - is : destroying buffouts/jets or any other Chemicals .
Im for dual wielding - but again it wont be so good - We should make MORE STRENGTH for minigun or any other BG Weapons - they re not like easy to take in hands - or make BG walking (all pvpers will split on me and want to kick my ass now) not running !
Only one chance in Sg got Sniper rifle - p90 for caravan pk - Pancor Jackhammer too - pk caravan :).
Peace!
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