Other > Suggestions

dual wield

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Imprezobus:
hello!
most of the people in wasteland have two arms, but only those who use two-handed weapons make use of them.
I find that unfair, as something like weilding two guns at once isnt really strange thing.
Cooperation of both arms is harder than working with one, so it should need more skill (like -30(more?) to weapon skill while wielding two guns).
Current weapon changing system was made for F2, which was turn-based only game, animations of weapon changing during which AP doesnt regen is senseless - as we should have those 2 things ready to use anytime.
For now bigguners/snipers have slots for 4 hands in their EQ window, small gunners have slots only for 2.
My suggestion is to put 2x 2 slots, where you could place items, with two-handed stuff taking two slots there, and possibility to use both slots at once:
1 BG, 1 sniper, 2 smgs etc.
things which need discussion is should grenades count as 1 or 2 hand, because while you throw thing whole your body is working, so shooting from revolver while throwing should result in blowing off your feet :P

gordulan:
would be awesome with a riot shield and .223 pistol, would kick ass and make a pistol viable in TC

Sarakin:
Definitely yes, sort of JA2 style that I liked. But it will need a lot of work to be done.

Throwing should be considered as 2-handed weapon

skejwen:
wait fr sdk and try to implement this by urself :)

Imprezobus:
well, thats definietly a thing which would need 3d models, but if its possible to implement helmets, then weapons wont be much different

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