Other > Suggestions

Quicker Roundbased Combat

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Roachor:

--- Quote from: gordulan on June 27, 2010, 06:03:57 pm ---only your sequence matters in turnbased fights really...

--- End quote ---

what do you think this suggestion concerns?

gordulan:
jeez, the player plays in modified turnbased, the npcs all take their turn together, i mean, sure, it may have some weakness, but maybe if it is 1 turn per team of people (like a BOS patrol takes their turn together, but right after that a squad of raiders take their turn together, the average Sequence of the NPCs would matter as to which squad takes their turn first. That better, Roachor?

Roachor:
The order people go in changes a lot in combat and it would essentially make sequence useless as the group would determine the order not your personal skill.

gordulan:

--- Quote from: gordulan on June 27, 2010, 06:21:17 pm ---jeez, the player plays in modified turnbased, the npcs all take their turn together, i mean, sure, it may have some weakness, but maybe if it is 1 turn per team of people (like a BOS patrol takes their turn together, but right after that a squad of raiders take their turn together, the average Sequence of the NPCs would matter as to which squad takes their turn first. That better, Roachor?

--- End quote ---

Oh, wait, i left out the most important bit, each player counts as a team, and the player mercs count as a separate team.

kraskish:

--- Quote from: gordulan on June 27, 2010, 06:28:59 pm ---Oh, wait, i left out the most important bit, each player counts as a team, and the player mercs count as a separate team.

--- End quote ---

I thought of something... lets say you encountered 5NCR caravan vs 5 rogues, its 3-4 round and the rogue that is being attacked has 1HP. With the idea of this turn based mode will he shoot or not? because if he had earlier sequence normally, he would shoot somebody and in the proposed here would he shoot or not? I guess not? I mean in the same moment he would need to shoot and get shoted. No problems with animating that?

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