Total Members Voted: 25
No. Psycho has at least one hard counter (massed bazooka for sure, arguably any crit-based weapon due to stun), is very expensive to make (something people somehow don't notice when talking about the mythical "big gangs" - because no, even we can't afford being pumped 24/7 and actually do so only for the big fights) and with the PE penalty makes you a human bullet others have to direct which, needless to say, requires "some" effort and player skill. Stop nerfing shit into oblivion. Stop suggesting nerfing shit into oblivion. Thanks in advance
There is no nerfing shit into oblivion, it's balancing. OP has a good point with the fact that it's all about Tesla, the supposed to be superior armor isn't better at all. For example, option 2 wouldnt make the drug usseles at all. The effect changes a bit, same with Toughness. Some thing toughness now is far better than it used to be.Remember, it's a beta aswell. We need changes we need tests! stop whinning for every little change, try it first then whine!
Snackish: pks pks pks. Kilgore: BBS is here, town is safe
I'm strongly against #1, limiting drug use to 1 at a time will reduce players ability to get quests through drugs.
Drugs weren't introduced as "quest" helpers. If you create a charisma 1 character, deal with the consequences.
We need changes we need tests! stop whinning for every little change, try it first then whine!