And what is your solution ? To remove the "skill points limit" ?
Why I won't suggest it for 2238? Becuase 99% of suggestions is turned down and flamed anyway. People don't want to change. It would be just furtile, as devs won't bother with going SO FAR from original fallout(and yes. its hell far from what we have in 2238)
Majority's opinion isn't heard in these forums. In addition I doubt nobody wants to do things exactly as you do, we gotta discuss these things together and come up with agreements. If we all just plan our visions alone we never end up having any conclusions. In Lordu's pvp proposal we managed to agree on some things which is rare when it comes to suggesting completely new features.Besides, flaming and vague comments have nothing to do with proper reasoning and should be simply ignored and moderators should punish from such behaviour. Surf Solar has done good job here at forums by hunting down immature comments and Izual is doing it in irc, we're betatesters we should have some class and intolerance against snide nonsense.
Majority's opinion isn't heard in these forums. In addition I doubt nobody wants to do things exactly as you do, we gotta discuss these things together and come up with agreements.
The biggest issue of fonline is player's ability to use alts for everything and it ruins almost every aspect of the game.
Not so much the ability as the need to, everyone is too specialized to be able to be self sufficient.
...and dual-logging.Actually, for some people it seems to be quadri-logging (octopus-players probably).
3. Crafting.As someone already mentioned about Leather Armor needing plets and not 1 hide despite it being made from brahmin hide. if this is a balancing thing, there is the rest of the game to balance, no need to fuck crafting up for evryone else.
If you want to make enemies, try to change something.