Other > Suggestions

I am awkward with Sniper r., but want to play SG

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Roachor:
I think fonline should take a page from other mmos and have a tree for each weapon class and would add bonuses you could get to make all the weapon classes viable endgame. Like split bg into miniguns/rockets/flamers and have specific perks for each kind and do the same for sg rifles/pistols/smgs and energy laser/plasma. Things that fill out the weakpoints of different weapons like adding range/girth to flamer shots or allow pistols to duel wield giving 2 bullets at 2 different targets for each shot. This way weapon choice will be decided by personal preference and play style vs basic math style we have now, people will always go with the obviously higher damage and range.

Surf:
I agree with that Small Guns are a bit "worthless" in endgame pvp, mostly just sniper rifle builds....
But as everytime, balance is the key. ;) Making one class better then any other is not good.. It's really not that easy and I have no better suggestion in making things better, though.



And to vedaras and Lordus, please stop your small scale "war", or settle it down via PM.

vedaras:

--- Quote from: Surf Solar on May 16, 2010, 04:01:22 am ---I agree with that Small Guns are a bit "worthless" in endgame pvp, mostly just sniper rifle builds....
But as everytime, balance is the key. ;) Making one class better then any other is not good.. It's really not that easy and I have no better suggestion in making things better, though.



And to vedaras and Lordus, please stop your small scale "war", or settle it down via PM.


--- End quote ---

why then most people play sg? Because its cheapest way to reach greatest effectiveness, and its like that already and you are talking about improving sg? Get serious people...

Ulrek:
i think most people who voted and said they played small gunners, snipers or bursters etc.

did so due to the simple fact, that unless you want to fight people all the time, being a big gunner is costly, and some what boring unless you like gathering stuff to make your bullets yourself, unless you're in a gang, at which point you can feel free to powerbuild at the cost of crafting skills.

i personally play a.

5 STR
8 PER
4 END
4 CHA
6 INT
7 AGL
6 LUCK

crafter/sniperish type character, and he works pretty well.


--- Quote from: Surf Solar on May 16, 2010, 04:01:22 am ---And to vedaras and Lordus, please stop your small scale "war", or settle it down via PM.

--- End quote ---

" +1!! "

-Ulrek-

Drakonis:

--- Quote from: Ulrek on May 16, 2010, 03:05:33 pm ---i think most people who voted and said they played small gunners, snipers or bursters etc.

did so due to the simple fact, that unless you want to fight people all the time, being a big gunner is costly, and some what boring unless you like gathering stuff to make your bullets yourself, unless you're in a gang, at which point you can feel free to powerbuild at the cost of crafting skills.

i personally play a.

5 STR
8 PER
4 END
4 CHA
6 INT
7 AGL
6 LUCK

crafter/sniperish type character, and he works pretty well.

" +1!! "

-Ulrek-

--- End quote ---

7 agility? 4 charisma? just 4 endurance?

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