Other > Closed suggestions
Combat medic - long range healing!
Sius:
--- Quote from: Lordus on May 12, 2010, 07:10:36 pm --- I just dont know, why this should by pass armors, and other bullets not. I dont have any constructive answer from you, Suis.
And i have to repeat, you will have instantly more PvP opportunities, if you lower sniper instakills and BG burts damages..
--- End quote ---
It will bypass armor because we make it to.
You can't shoot with shotguns over more than 12 hexes just because someone designed them that way. You can't use drugs more than 2 times because someone designed them that way. You can deal dmg equal to someones actual HP because someone designed it that way. You can't steal from guards/vendors because someone designed them that way. You won't respawn immediately after suicidal bombing because someone designed it that way. You can't talk to some people if you are "ugly" because someone designed it that way. Should I continue?
So is it such a fairy tail to design needler gun to do what its description says it can do? And to satisfy your needs for reality afaik only overall armor accessible in FOnline is CA. For others I would say that shooting a leg (=> easy to penetrate pants) is a way to go. And as for the CA then the projectile can be designed with relatively long and thin needle on top (maybe with several needles) so when it hits the surface it penetrate with only 0.4 mm width needle on top, that easily gets through armor. Only problem here could be with PA but on the other hand when someone is wearing PA then the armor itself is kinda advantage so as a result of that players in PA wont be able to receive needler shots (or we will simply quit this reality stuff and let the game be the game where unrealistic things can happen such as someone getting healed through armor).
RavenousRat:
--- Quote from: Sius on May 12, 2010, 07:27:20 pm ---So is it such a fairy tail to design needler gun to do what its description says it can do? And to satisfy your needs for reality afaik only overall armor accessible in FOnline is CA. For others I would say that shooting a leg (=> easy to penetrate pants) is a way to go. And as for the CA then the projectile can be designed with relatively long and thin needle on top (maybe with several needles) so when it hits the surface it penetrate with only 0.4 mm width needle on top, that easily gets through armor. Only problem here could be with PA but on the other hand when someone is wearing PA then the armor itself is kinda advantage so as a result of that players in PA wont be able to receive needler shots (or we will simply quit this reality stuff and let the game be the game where unrealistic things can happen such as someone getting healed through armor).
--- End quote ---
1) Needler has penetrate perk already ;p
2) CA have pants too ;p
So don't don't worry about armor bypassing. Needler pistol can do it right now, no, it's not completely bypasses armor (if no crit, of couse), but it partly penertates it.
Lordus:
But it does not make a sense, penetrate your armor beacuse you want to heal somebody.
If the bullet has enough velocity and hardness to penetrate the armor, it will also make an injury. The idea that you will shoot this stimpack on exact penetration depth (if people have different armors) and the rest of bullet/shell velocity/kinetic energy will mysteriously disapear is very funny.
Because of this, i think this is funny idea. And i have to repeat, we talked about this in VSB few era before and we were laughing because we considered this like a bullshit (no offense, i am only telling you the truth).
TommyTheGun:
I would rather make new ammo to poison or make HIV positive needler cartridge than heal people with a gun.
Anyways - even if people like the idea, it should be VERY hard to craft (for example you would need lvl 2 doc proffesion and lvl 2 gunsmith or something like this) and those needles shouldn't do much... Lets each can heal MAX 10hp.
Sius:
1st of all its not bullet but hypodermic. And 10 hp per shot? If shooting costs 1 ap and animation take 0.3 sec to execute then maybe...
Nevermind. The idea has been spoken, now its up to devs to decide whenether to implement it or not.
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