Other > Suggestions
Sneak
FischiPiSti:
Im not sure, im not sure in anything currently because of whole lag disabling FoV thing XD
But according to wiki:
http://www.fo2238.fodev.net/wiki/Sneak
Every armor outside of leather/combat leather jacket has a severe penalty to sneak, just like you suggested.
So maybe armor penalty is still disabled? I dont know.
BTW dont let the FOV penalties fool you, beeing in front of the enemy only gives -90 skill, not a % value. They just forgot to update the wiki yet
Gnoff:
Another thing about sneak that needs to be fixed is the ability to SNEAK WHILE IN COMBAT! It's impossible for a melee character to go head to head with any player with a gun when you're stuck in combat. You have no way to reach them before they fill you with holes. It's especially bad in TB combat because you can't get away and are stuck in combat usually far away from the guy shooting at you and you can do nothing.
Frosti:
--- Quote ---I also have a suggestion, as stated in my usual HtH Topic:
- Sneak should be exclusive for HtH fighters.
--- End quote ---
I dont think we should give HtH bluesuit trolls invisibility.
RavenWolf:
sneak need some changes:
a) sneak should give some advantaje to HtH chars, and for trhowing:
when you made an atack sneaking with a HtH weapon (or unarmed), or when throwing a silent weapon (not grenede), you dont lose your sneak status but the skill is halved until the combat cooldown ends. (also this can be aplied to some other silent weapons like needler)
*in TB the skill will recover after 2 turns.
b) same effect when you are hit by other player, instead of losing your sneak status the skill will be halved.
c) stealth boy:
i think the stealth boy should be implemented. a restriction will be that you cannot use it with a two handed weapon and have to be in a hand slot to work.
FischiPiSti:
--- Quote from: Frosti on May 13, 2010, 11:53:45 pm ---I dont think we should give HtH bluesuit trolls invisibility.
--- End quote ---
News flash: Most of the sneakers are bluesuits, or leather jackets at most, and they arent trolls, they are there to kill you not to harass. Problem is, that they suck at it because of game design, and that you think your 150 SG skill is superior to 150 unarmed.
Raven check out the melee topic, we brought some of your suggestions up there, because most of us agree that sneak+unarmed is a good combo. It must have been the intention of the devs of the original fallouts too with perks like silent death
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