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Sneak

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Gnoff:
I've got a couple of random ideas that could possibly balance the sneak skill.
 1. If you have a big gun in either hand you can not sneak, if you equ one while sneaking you unsneak.
 2. Players using rifle weapons take a small hit in their ability to sneak (plasma rifles and the like are huge), players using any pistol sized weapon would have no penalties.
 3. Armor would have an effect on your ability to sneak, players wearing armor such as leather/combat leather jackets would have no penalty where as someone wearing metal armor would have a huge penalty(its freaking metal, ever heard someone move in a suit of armor) basically the bulkier the armor the bigger the penalty to sneak.
 4. Silent weapons would not bring you out of sneak: rocks, throwing knives, spears(you get the idea) but not grenades as the explosion they make isn't silent.
Any who these are just a few suggestions that could possibly do something to balance sneak, feedback/discussion needed.

Sius:
I will skip everything else and ask right away: "Why should knife be sneak friendly weapon while grenade not?"

I agree that we should be able to attack and sneak at the same time IF we use proper combat methods (unarmed/mele/throwing/SG with silencer...) but the thing I don't get is why grenades should not be on the list. When you compare knife, minigun and grenade then its obvious that minigun is heavy, loud and hard to operate gun that will definitely compromise your ability to attack and sneak at the same time. On the other hand knife is small, quick and silent weapon. But grenade is loud but the source of the noise don't come from the attacker (like when you are shooting with minigun) but it explodes under your targets feets. Sure its noisy and people gonna notice it but the fact something is exploding and you can see effects of explosions miles away is enough to know that attacker is in X hexes radius around the explosion. There is no need to uncover him from sneak for that.

Drakonis:

--- Quote from: Sius on May 08, 2010, 10:17:14 am ---I will skip everything else and ask right away: "Why should knife be sneak friendly weapon while grenade not?"

I agree that we should be able to attack and sneak at the same time IF we use proper combat methods (unarmed/mele/throwing/SG with silencer...) but the thing I don't get is why grenades should not be on the list. When you compare knife, minigun and grenade then its obvious that minigun is heavy, loud and hard to operate gun that will definitely compromise your ability to attack and sneak at the same time. On the other hand knife is small, quick and silent weapon. But grenade is loud but the source of the noise don't come from the attacker (like when you are shooting with minigun) but it explodes under your targets feets. Sure its noisy and people gonna notice it but the fact something is exploding and you can see effects of explosions miles away is enough to know that attacker is in X hexes radius around the explosion. There is no need to uncover him from sneak for that.

--- End quote ---


explosion increase awarness of people around. so it should be at least harder to sneak after explosion

Sius:

--- Quote from: Drakonis on May 08, 2010, 11:22:26 am ---
explosion increase awarness of people around. so it should be at least harder to sneak after explosion

--- End quote ---

And now take it without "what happens in reality" stuff and tell me whenether are grenades so imbalanced that they should cancel your sneak. They are useless and remain sneaked while attacking with them could help them a bit.

Drakonis:

--- Quote from: Sius on May 08, 2010, 11:28:34 am ---And now take it without "what happens in reality" stuff and tell me whenether are grenades so imbalanced that they should cancel your sneak. They are useless and remain sneaked while attacking with them could help them a bit.

--- End quote ---

Dude, seriously- what about plasma granade bursts? Sneak granade bursters sounds to me like a "new way to go"  :/

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