Other > Closed suggestions
Real Time nerfing couse its too powerfull
Lordus:
--- Quote from: Frosti on April 30, 2010, 02:00:57 pm ---Real Time adventage over Turn Based combat is too big.
I suggest:
Before player can leave random encounter in real time he need to stand still on exit grid for 30 seconds - this will reduce adventage of constantly running in circles on exit grid till allowed to leave.
Towns - thiefs/Pkers will no more 'hit'nrun' on exit grid like it is now and players will be allowed to pick items droped by thiefs/pkers on exit grids. ( without using hit your friend and fast pick things from exit grid trick).
--- End quote ---
Hit and run tactic is one possible tactic against bigger gangs in cities..
Josefista:
you must be kidding :o You always see one side of the thing it seems to me. better stay out of suggestion section :P
yea, everybody got time to run 30 sec in exit grid to leave every fkin encounter or w/e which are very hard right now (fe raiders). And "stand still" in exit grid? you know what this means? It means you gotta eliminate every creature in every encouter you face. heh, how old are you btw?
Sarakin:
Frosti sry, but are you high ? Your suggestions make me think whether you are not playing different game. Definitely NOT.
Roachor:
I think the only advantage RT has is the ability to use FA during a fight.
Surf:
I've said it yesterday and now I say it again: If you really don't like what one suggests and have no valid critcism or arguments to say, then don't post here.
Especially if I see it again that someone says "Take your pills!" etc. I'll give out the first warnings.
Spam removed.
Real Time is in my opinion not really too powerfull, it just doesn't really fits my playstyle. ;) I'm used to Fallout1/2s gameplay in turns, where I can overthink my actions etc. In Real Time everything is just too fast for me, a little bit slowing down would do the trick for me to make it attractive. But that's just my opinion. ;)
I therefore really don't think RT needs to be nerfed.
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