Other > Closed suggestions
Real Time nerfing couse its too powerfull
Frosti:
Real Time adventage over Turn Based combat is too big.
I suggest:
Before player can leave random encounter in real time he need to stand still on exit grid for 30 seconds - this will reduce adventage of constantly running in circles on exit grid till allowed to leave.
Towns - thiefs/Pkers will no more 'hit'nrun' on exit grid like it is now and players will be allowed to pick items droped by thiefs/pkers on exit grids. ( without using hit your friend and fast pick things from exit grid trick).
gordulan:
does it really matter, if you don't like rt, just switch to turnbased, and TB will not work in towns, do you expect everyone to just stand still and skip turns, eh?
virus341:
--- Quote from: Frosti on April 30, 2010, 02:00:57 pm ---Real Time adventage over Turn Based combat is too big.
--- End quote ---
No
Frosti:
gordulan I was writing nothing about turn based in towns. You post makes absolutly no sens at all. My post is about Real Time cousing disbalance in game.
vedaras:
what a shitty suggestion. Actually in tb fights are much easier, so i dont see sense in increasing difficulty of rt fights.
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