I suggest PK system from others mmorpgs. Neutral player - nick white , Hostile players - nick pink , Player Killer - nick redNeutral player never drop any items upon death.
Fucking hell, this is really getting on my nerves already. I recall someone saying this game aint for casual players. Right now i agree him, just because of whining like this on the forum.
wasteland is harsh, if you dont like it go wherever you want :>
I think what FOnline lacks is some general conflict between factions (=> faction members) that would make natural enemies and natural friends. So something like 3 big faction alliances that fight each other cause of ideology/technology/land/resources. If you join one of these 3 alliances then you won't be able to kill another alliance members. Simple as that.
Wow that wouldn't really do anything tbh, you kill someone then wait 20 mins and kill again only losing 10 per time? Not forgetting reputation reverses over time