lol just make it so level 21 players cant shoot a level 1 player until he reaches atleast level 3 or shoots first.....noobie protection for the first couple of levels nuff' said every other game does it lol
Then 21 level players wouldn't be able to shoot enemy scouts or suicide bombers.
Steve_Zissou: izual is very old schoolSteve_Zissou: he likes the sound it makes when we whine at him[TSAR]Jeoshua: It brings him pleasure... also chubbiesIzual: I live for that sound
Suicide bomber part doesn't make sense because you would need a high Trap skil anyways to do any damage or make the bombs.Scout thing I can't really comment on....
I suggest PK system from others mmorpgs. Neutral player - nick white , Hostile players - nick pink , Player Killer - nick redNeutral player never drop any items upon death.When Neutral player attack other Neutral player his nick goes Pink. For attacking Pink player you also goes as Pink and if Pink player is killed he do not lose items. For killing Pink nicked player you do not become Payer Killer (red nick). Pink nick becomes white after some time ( 1 minute exemple). Player who succesfully kill Neutral player (player who do not fight back to have Pink nick) becomes Player Killer - red nick. Player Killer drop all items upon death and he lose level. After 1 death for 1 innocent kill he becomes Neutral again ( 2 kills of Neutral plyers is 2 levels).Ps: Player Killer can become neutral again without losing level or items after certian of time (10 minuts exemple)Benefits this system bring to FOnline:- it will greatly reduce numbers of psychopatic killers that lurks on harsh wasteland- it will encourage players militia in ungarded cities and mines- players who have too much items will lose them as it was intended on Town Control eventThose are 3 big pros of this system.