Other > Closed suggestions

Tacklink powerbuilds

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lomzig:
im not sure if they are intended or not, but here is an idea i got yesterday:
you already have a code to give player a perk (slaver and metzger)
so why dont make all perks quest achievable,
for example want to learn handling weapons? - go befriend gunrunners
wanna be tough - go learn from martial arts experts in SF or new reno boxing club

this would make many "power" build obsolete as some trainers might refuse to train already all seeing (pe10) char to view eve better, or some weakling idiot to handle big sniper rifle (tell kids to go home n stuff)

this + ignorance of drug effects would seriously make if not all but at least some powe builds obsolete.

disclaimer: yes i find the power builds game ruining, unnecesarry and exploit/metagame prone, and I think thats bad for a game.

Sius:
Powerbuilds dot ruin anything. Its gap between powerbuilds and the rest of the wasteland that sucks - not PB themselves. Its nothing else than natural escalation that happens everywhere you can compete and there is nothing wrong about PB. But what I find kinda wrong is that char who focuses on non-combat activities is not able to take some gun and kill toad or scorpion (even a kid can handle pistols/AK etc). Everyone should have some "basic" combat skills no matter if he is thief, scientist, crafter.

Anyway idea of learning stuff from trainers seems nice to be, but I would not apply any craizy restrictions through it. Also there is huge problem with reputation. If someone rolls a badass raider then he might find himself in situation where he can't enter towns where the trainers are ergo he won't be able to learn new perks. And forcing people to choose only certain perks/skills because they roll something else than others is just... lame. Take current professions situation as an example of how it should not be done. If you want to learn something you HAVE to be member of some faction that you give a shit about. But there is no other way how to reach for it so you will simply play as someone designed it just to reach your goals. Then you resign and play as you want again. So imho thats totally wrong game design.

avv:
It would be nice addition to the game but it won't fix unbalance between powerbuilds and normal chars because of reasons Sius stated.
Powerbuilds' reign is based on two reasons:
1. The SPECIAL's rule where you have very high potential to be good at something. 
2. Man's eternal greed. 
You get the picture which one is easier to fix.


--- Quote from: Sius on April 23, 2010, 07:58:26 am ---Powerbuilds dot ruin anything. Its gap between powerbuilds and the rest of the wasteland that sucks - not PB themselves. Its nothing else than natural escalation that happens everywhere you can compete and there is nothing wrong about PB.
--- End quote ---

Mostly right except that in our case the powerbuilds wouldn't be possible without alt support. But all in all there's nothing wrong with powerbuilds, because if the game is balanced, even crafter-fighter can be powerbuild.

Hololasima:
Why you want ruin PowerBuilds ? You have problem with them ?
Dont you forget about  that you can create this kind of character too ?

I dont understand what you want from this suggestion ? Less dangerous in mines or towns ? Hmmm

Wichura:

--- Quote from: Hololasima on April 23, 2010, 11:42:23 am ---Why you want ruin PowerBuilds ? You have problem with them ?
Dont you forget about  that you can create this kind of character too ?

I dont understand what you want from this suggestion ? Less dangerous in mines or towns ? Hmmm

--- End quote ---
+1

Stop restricting. There is already a lot of limitations, don't multiply them.
And why powerbuilds would ruin the game - I don't get it either. Let people play as they want to.

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