I'm going a bit differently than mostly, so bear with me.
Again, a "survival" test, but combining all the towns into one "megatown" which is infested by insane ghouls, humans, and super mutants. A group of 50 players would be selected for this project and would have to survive for 1 real-life month in the megatown, your abilities will slowly progress throughout the month.
-Everyone start at lvl6.
-Starting Gear is the most basic weapon of their chosen weapons class, a leather jacket, 3 sets of random food and 3 magasines of ammo.
-Food will be amped to heal better than a stimpack and will have a 3% chance of healing a crippled limb.
-Buildings wil contain food, equipment, ammo, armour, and weapons.
-Insane people are categorised into 3 categories, rotting, regular, and brute. (ghoul/LA scav, human, super mutant)
-Rotting are the easiest enemies and are easy to dispatch, they give 150-200xp per kill
-Regular are the faster ones, and have some more health than the rotting ones, they can also wield weapons, and may carry armour and food.
-Brutes are Big, slow, and really deadly if they manage to hit you, only the fewest of them carry heavy weapons, such as miniguns.
-The main objective for the participants to do is to survive, however, they can attempt to attack the scientist and exterminate the insane.
-At the end of the project they get to keep 15% caps worth of their experience, and 10% worth of the gear they are carrying at that moment.
-Cooperation is key, as well as being active, since the spawnpoints for the high-end enemies move closer to the starting zone, and if they have not exterminated the root of the problem by the last day of the month they have to make a last stand against wave upon wave of enemies, and at the end The Scientist appears with his brute bodyguard (frank horrigan, bigbadboss)
More to come, but tell me what you think so far, I'd hate to formulate further if you guys hate it...