Other > Suggestions
Here in my car I feel safest of all
Lexx:
--- Quote from: RavenousRat on April 18, 2010, 10:34:30 pm ---They also don't like to lose all thier gear when die. So losing a car shouldn't be a problem, even if it's so expensive. But.. it's the car! Drive on your own risk.
--- End quote ---
The next problem was getting out of gas in the desert. Then the car was lost as well and this happened pretty often.
Roachor:
I wish the cars behaved like they did in tactics.
Surf:
You could actually move into the vehicle and drive around the map with it IIRC?
That would be indeed nice, but I suppose it's just a shitload of work to get this working in the engine.
Swinglinered:
Make car stealing require lockpick minimum 200 and a Luck check, and advanced lockpicks.
Failed luck check destroys tools and gives a 2 hour cooldown.
So Car Thieves will be a 200+ lockpick, 10 Luck specialty.
It takes all kinds.
-----------------------------------------------------------------------------------------------------------------------------------------------------
It's the only way to live
in
cars
GroeneAppel:
--- Quote from: Badger on April 18, 2010, 10:50:08 pm ---This is the problem. As with a lot of stuff in FOnline, it's so easily lost people don't want to take it out into the world. If it were up to me, buying a car would be like buying a base. You cough up the money and you get to keep it forever. Maybe people could break into the trunk, but your car was forever yours. Nobody else could drive it, and there would be no 'key' item to lose. It's drastic, but cars would be an actual investment and worth the hefty price tag.
--- End quote ---
I like this one actually, you can lockpick the trunk, but you can't lockpick the car door itself. Sure it isnt realistic, but atleast it's fair. If this would get implented people would actually start using cars (I would, even for it's slow speed I like the trunk size)
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version