Other > Suggestions
Here in my car I feel safest of all
Alvarez:
--- Quote from: Izual on April 18, 2010, 09:12:00 pm ---Maybe kind of invisible locations except for the car driver and the people that were in car with him would solve this ? (If it is even possible...)
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A tent, used as garage. Obvious, isn't it?
Dustin81:
--- Quote from: Izual on April 18, 2010, 09:12:00 pm ---Maybe kind of invisible locations except for the car driver and the people that were in car with him would solve this ? (If it is even possible...)
--- End quote ---
Well we have something like that now, but instead of a car, we have a radio. Though with a temporary location. We also have those instanced quest maps.
RavenousRat:
--- Quote from: Lexx on April 18, 2010, 08:58:35 pm ---People didn't liked it to die and loose their car. This was the result.
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They also don't like to lose all thier gear when die. So losing a car shouldn't be a problem, even if it's so expensive. But.. it's the car! Drive on your own risk.
GroeneAppel:
Well i'm more annoyed by how easy it is to steal a car. I was one of the guys that bought a car aswell.
It got stolen in 20 minutes, by a guy with 28% lockpick. I mean okay, cars should be stealable. But gaurds don't react on lockpicking, and somoene with 28% lockpick shouldnt even have chance to lockpick the thing. I mean it's a big investment 50k caps.
Badger:
--- Quote from: GroeneAppel on April 18, 2010, 10:39:23 pm ---I mean it's a big investment 50k caps.
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This is the problem. As with a lot of stuff in FOnline, it's so easily lost people don't want to take it out into the world. If it were up to me, buying a car would be like buying a base. You cough up the money and you get to keep it forever. Maybe people could break into the trunk, but your car was forever yours. Nobody else could drive it, and there would be no 'key' item to lose. It's drastic, but cars would be an actual investment and worth the hefty price tag.
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