Other > Suggestions
Revaluate Melee/Unarmed classes
Sius:
--- Quote from: Izual on April 16, 2010, 08:35:03 pm ---Yup, I agree with quite everything you said. It could also be exported to firearms with, again, special trainers, and you could only being taught by one in your entire life. It wouldn't be that complicated, I think. For example, one trainer could teach you how to do aimed shots with long range rifles (Sniper profession), another to burst with SMGs or P90C, another to widen range and to do more damage with grenades, etc, etc...
--- End quote ---
Well problem is if these abilities should be active. Because I think making them all only passive is also somehow flat ::). But on the other hand if we should be able to use some abilities only when they are "charged" so trigger them, profit from their effect, wait until they regenerate then it might be tricky to get ingame. Such active abilities would be really nightmare to implement if you want to keep "good old Fallout" feeling untouched. I sense some WoW comments coming...
Izual:
It should be very simple to implement, and still an "active" skill. Like having a rifle that can't do aim shots first (as if it had no scope) and then (when you're trained) as if you had actually a rifle with a scope. Aim shots option would be available. Hm, don't know if it would work.
Sius:
Well but then again think about special attacks f.e. in HtH combat. Blind (sand in eyes) or fast sprint toward your enemy should definitely be limited with something more than just APs and "scroll" through special attacks in by clicking on weapon slot would be disaster when you have more than 2 skills. Its already pain in the ass with HtH to choose that right action in real time. I mean you have punch/kick and both also aimed. Those are only 4 different kinds of attack and its a mess already.
avv:
It would be cool if unarmed fighters fought gunmen rambo style. Lurking in shadows and cutting throaths from behind. Think of predator, or hell any movie where some evil villain takes out gunmen with bare hands or meathook. Charging right into caws burst by relying on your super duper reflexes, hitpoints and dr shouldn't be an option how unarmed man would fight.
But power armored guys could just charge into the fray with super sledge and smash everybody across the wasteland.
vedaras:
dudes all that hth needs now is an ability to run when you are attacking target, and you are talking about "sand in eyes", get serious...
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