Other > Suggestions

HQ Materials

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Wichura:


It is risky to get HQ materials, that's for sure. I see two possible ways to get them now - go with bunch of suiciders with guns and shoot your way in and out, or go alone with a hammer and pray not to meet anyone armed inside. If you will be lucky, you will meet some people that recognize you and let you dig (cheers for guys guarding Gecko's mine yesterday at night!), but it is an exception, not a rule.
Wasteland is harsh :>

I forgot:

--- Quote from: Frozen Mind on April 13, 2010, 01:32:21 pm ---1. If you have base around Necropolis or a tent somewhere in south, you have REALLY long way to dig HQ resources. It's not balanced and I think there should be a closed mine around Glow.
--- End quote ---
+1 to this.
Mine around Necropolis, guarded by ghouls, would be nice. They have a pump reparied by Vault Dweller and know how to maintain technology, eh? To keep balance there should be an unguarded mine near Glow. Both Necropolis and Glow are dead places now.

Alvarez:
Irradiated mine at Glow. With some optional centaurs.
Noone will camp there, the location is too far away and Rad-X would get a purpose.
...
Goddamnit, why i'm here again?

blahblah:

--- Quote from: Wichura on April 13, 2010, 02:20:38 pm ---Mine around Necropolis, guarded by ghouls, would be nice. They have a pump reparied by Vault Dweller and know how to maintain technology, eh? To keep balance there should be an unguarded mine near Glow. Both Necropolis and Glow are dead places now.

--- End quote ---
Near Necropolis is not that much needed. NCR is close-ish already. But HQ near Glow would be certainly welcome. Something for us south-loving wastelanders.


--- Quote from: Alvarez on April 13, 2010, 03:08:37 pm ---Irradiated mine at Glow. With some optional centaurs.
Noone will camp there, the location is too far away and Rad-X would get a purpose.

--- End quote ---
Actually... This might be a cool idea. To have a slightly irradiated mine there. Not five-minutes-you-are-dead irradiated, but maybe make it so that standing there for a total of 30 minutes will kill your character.
Campers are free to take Rad-X with them. Also, if it is possible, digging should give X radiation per click there. So that even a 30 second speedrunner would get enough radiation to be dead after three visits.

geraioptuaer:
Yeah i'd love to see new mining areas, I think its a little annoying for only the bigger gangs or town ownere to get these materials when they usually have the  most advantage in the game already - so giving less chance for competition (because other gangs can't get decent equipment). The only time I can get to these places is at ungodly hours and not many people get the chance to play at these times

Solar:
I think the glow will remain isolated ... for when the glow is a desirable destination itself :)

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