OFF TOPIC.
This topic is about "What use is to kill everyone on sight apart from preventing other players playing the game?"
They're not preventing anyone from playing the game, they're preventing you from doing a quest. So you come here whining instead of doing something about it. That's why this thread is sad.
I remember people whining about wasteland being "too hi-tech". So here we go, a person belonging to that very same demographic whining because a powerful faction won't let him join the Raiders and get SG3. Ironic, isn't it? Especially since nothing in the wastes remains permament and he's going to get it someday anyway.
Oh, and no, the town isn't paying the gang members for protection. It's been conquered by them. Remember those day 1 militia guys? And when they were wiped out? Yeah, that's when the conquest happened. Gangs aren't some sort of hired guns there, they're more like a feudal landlord imposing taxation.
And that guy with an idea of gangs handing out metal armors to get more people to visit their city - oh wow, that's so realistic and so post-apo. I mean, you had people handing out guns, food, artifacts and ammo everywhere in the classics like Roadside Picnic, Mad Max or modern stuff like Book of Eli and The Road. We've just had a nuclear war go off, so why would an armed dude shoot anyone on sight? Why would a warlord order anyone approaching his city be killed? It doesn't make sense, right?!
