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Author Topic: Turn based system  (Read 981 times)

Pandemon

  • The GM-eater
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Turn based system
« on: April 06, 2010, 04:41:08 pm »

I suggest you (devs) to fix turn based system. I've been knocked down, got -7hp but still alive and I cannot do anything, my friends also becouse healing doesn't work in TB and the fight never ends when someone is knocked down........  >:(
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There is nothing as demotivating as the Game Masters

Re: Turn based system
« Reply #1 on: April 06, 2010, 04:46:59 pm »

~cuttheveins

Performs suicide (Works only when < 0hp).
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Sius

  • Sheep EX machina!
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Re: Turn based system
« Reply #2 on: April 06, 2010, 05:09:42 pm »

I suggest you (devs) to fix turn based system. I've been knocked down, got -7hp but still alive and I cannot do anything, my friends also becouse healing doesn't work in TB and the fight never ends when someone is knocked down........  >:(

Knockdown in TB = death or endless waiting? Thats indeed bad.
Re: Turn based system
« Reply #3 on: April 06, 2010, 05:18:37 pm »

Especially with characters that have a Healing rate of 1 (Due to a speciific build for a job).  It's quite painful
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Pandemon

  • The GM-eater
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Re: Turn based system
« Reply #4 on: April 06, 2010, 05:20:09 pm »

Healing rate isn't a problem becouse in tb mode you don't heal even if you will wait an hour...
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There is nothing as demotivating as the Game Masters

Mr Feltzer

  • FOnline: Australia
    • The Core Gaming Australia's Website
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Re: Turn based system
« Reply #5 on: April 07, 2010, 07:58:15 am »

~cuttheveins works, If You wanna live.. Be Smart and GET A STIMPACK
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Founder of Fallout Online Australia
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