fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 22, 2024, 09:03:54 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 2 3 [4]

Author Topic: KerUr's FOnline Vision  (Read 15097 times)

KerUr

  • Jestem roztańczonym pyłem tego świata! - Tyler Dur
  • Offline
Re: KerUr's FOnline Vision
« Reply #45 on: April 07, 2010, 08:07:12 pm »

http://www.fo2238.fodev.net/wiki/Arroyo

Who owns the Fallout brand?

VC have very few citizien, and a isolationist politics, so I can't imagine they try a conquest with force.....

Do They don't have some high-tech military ?


Ok nvm Mod could you close topic and throw it to junk,
There is no one with whom I can talk, only PvPers

Too much to die , too little to live

Adios
Logged
Mania prześladowcza Wichury  ?
Przejdzie coś takiego ?
Jeśli masz jakiś problem do mnie zapraszam na PW, nie śmieć forum
Re: KerUr's FOnline Vision
« Reply #46 on: April 29, 2010, 01:22:41 pm »

Alright, i really like it man, well detailed and this have great potential  :D
Logged
I dreamed of a world, where all our children can live...
to be raised and cooked in a good brahim meat pie...
Re: KerUr's FOnline Vision
« Reply #47 on: April 29, 2010, 02:27:55 pm »

I like the idea being part of a county (city state/npc faction) and stick to (defend) the area you belongs to and exert the influence of your country outwards into the wild wasteland. I think it would give a clear meaning to play for every player/faction besides mindless PK or TC (after lvl 21) and also gives a little bit tastes of RPing.

I think player faction as a whole should be join-able to one of the countries or towns, maybe linking some of faction names with the countries/towns it belongs to is a good idea.

Except law abiding and self righteous NCR, greedy hub and BY, communist SF and hypocritical VC as powerful countries there should be less powerful towns to join. You or your faction as a whole could be trappers, slavers, miners, mafia or radiers to fight for survival and limited resources. Maybe in the future the majority pk factionse will choose a faction name belongs to raiders or mafia because mindless kill of players (citizens) will be punished (put into jail or something) if your faction belongs to one of the lawful countries. Those who likes PK can do PK and those who dont will not forced to be PKed.
« Last Edit: April 29, 2010, 02:36:08 pm by bipboy »
Logged

Alvarez

  • Forget the past, go outside and have a blast
  • Offline
Re: KerUr's FOnline Vision
« Reply #48 on: April 29, 2010, 03:52:04 pm »

Yo, KerUr.

Many of your ideas are great, however, FOnline (and 2238 in this case) is still in beta. I guess the devs are still working on mechanics and probing the players with different fixes.

Don't forget that Cvet releases TLA SDK this year, so stay tuned, if you want to create.
I'd really like to see your alternative in action.
Logged
Re: KerUr's FOnline Vision
« Reply #49 on: April 29, 2010, 11:30:11 pm »

The proffession changes are excellent, everything else is cool but is definitly a case of. "Hey KerUr, make your own post-apocalyptic game."
Logged
Pages: 1 2 3 [4]
 

Page created in 0.1 seconds with 21 queries.