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Author Topic: How much do you enjoy playing FOnline?  (Read 59264 times)

Sius

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Re: How much do you enjoy playing FOnline?
« Reply #30 on: April 01, 2010, 01:17:20 pm »

...

I understand it but as I've posted before we don't know how does FOnline "v 1.0" look like from your point of view. Thats what I don't like. I know that its time consuming work that will not be done over night, but we don't know what we can expect until the very last moment. Why don't you share your vision of future FOnline with us? You don't want to spoil the surprise?
As I've said only thing that keeps me ingame are my expectations and every time when there is new thread in News and Announcements section, then I hope that things will get better. I'm telling myself that I will stay just to wait for that moment when things start getting better but what if they never will and I will not like your FOnline at all? But if they do and the game will be fun and everything, then even tho it was boring I would like to be able to say that I was there when it started. I would like to see some reactions in suggestion threads even when it would mean only simple "No we don't like this idea because x,y - it will most likely never be implemented" or "Yes its a good one, we may use some thoughts from this in future development but its low prio" etc.

So my question is: will you share your plans with us or will you keep your current hugger-mugger way of developing?
« Last Edit: April 01, 2010, 01:18:51 pm by Sius »
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Re: How much do you enjoy playing FOnline?
« Reply #31 on: April 01, 2010, 01:20:42 pm »

he is the developer he runs the place (thats what they think i guess)
nothing much.
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Lexx

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Re: How much do you enjoy playing FOnline?
« Reply #32 on: April 01, 2010, 01:25:34 pm »

Well, I can share the actual plans with you: Balancing out every area of the game, while adding new content in PvE and PvP area over the time. First things have more priority, but can't be changed fast. We know that a lot things need to be reworked, but this can only be done step-by-step. Beside this, the game started out as "Faction Mod" and will always stick around in that territory. We will just improve it every once in a while here and there. Basically, what we are doing since obt3 has started. And as you can see right now on the server, in the past 10 months, a LOT has changed and you can't tell me that the changes are bad.

The game will never be easy for players who like to run around alone. You will be able to do this, but don't expect to get high-tech in a fast way. It's clear that groups will always have it a lot easier.

The reason why we don't like to post about specific stuff in the public forum first, is simply because our players like to discuss stuff to death. Things are not even in the game and will be "killed" in many pages of discussion, flame and insults. That's it. Imagine we would have talked about the crafting / gathering changes before the wipe. Even tho' people seem to like it now, I bet most of the players would have hated it, without beeing able to ever test it out. I'll guess the idea would have been killed half-way on the development track and we would now still run from encounter to encounter to mine ore and minerals, with a non-cumulative timeout. How boring and annoying.
« Last Edit: April 01, 2010, 01:28:36 pm by Lexx »
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Solar

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Re: How much do you enjoy playing FOnline?
« Reply #33 on: April 01, 2010, 01:32:44 pm »

Its pretty easy to work out what we intend.

More PvE, improvements to the NPC faction system, make TC work, make gathering/crafting  as interactive and fun as possible without making it take over all your time, provide alternative ways to make your money (slaving, TC, etc), make the game run more smoothly, more quests, making some usless skills worth something, improve balance, implement 3D etc etc.


But at the end of the day, the game is our hobby and not our job, a lot of the time some feature that gets one or more of us interested in it can jump to the head of the queue.
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Surf

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Re: How much do you enjoy playing FOnline?
« Reply #34 on: April 01, 2010, 01:51:12 pm »

As both of you posted here ( I agree with nearly everything :) ) just a little question - what happened to lisac? I didn't see him the last few weeks.  :-\

Lexx

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Re: How much do you enjoy playing FOnline?
« Reply #35 on: April 01, 2010, 01:52:37 pm »

He is very busy with job(s) and family and everything else and this will hold on a long time.
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Re: How much do you enjoy playing FOnline?
« Reply #36 on: April 01, 2010, 02:52:36 pm »

I think this discussion is really interesting and Sius is asking the good questions.

He's somehow right when he say that there is a lot amount of time spend in the game that is not "enjoyed" by players or at least not enough "rewarded". One of the main problem comes from the idea of not allowing the players get too much stuff too early or too easily.

In fact, i think what i found interesting in "good ol' time" versions of the game, and i'm also talking about pre-OBT 3 and pre-"2238", is the fact that the game wasn't limited like now. I'm not only talking about level cap, it's also about weapons category. At start you could get some guns really easily, and i'm really surprised that a lot of people are shocked when they find some p90 and H&K CAWS easily in encounters near NCR. It's fascinating to see how people are talking about "imba power" when they have one, because these weapons were really really crap during OBT2. The fact that you can get these so easily was normal and balanced by the number of bigger weapons you could get later on.

There were different categories of weapons, and the "starting" weapons were cool, but the best weapons were really hard to get and also very important when you was like level 30. in fact, you really needed one of those if you wanna kill some real high level player. So it was different in term of balance, and it was nice to see people always with some guns, and you were less afraid in loosing your stuff. It brings more crazy actions, more fun, and less frustration when you died etc...

I think it could be a very good idea to reintroduce bigger weaponry, and some kind of "stage 2" or "stage 3" gears. And i know that you are already doing it right now with some gauss on militias, "red" combat armor, etc... But there is still a lot of work to do in this field.

Lexx is also right, you can't work on a game mod that is so ambitious without huge amount of time trying to test and balance game mechanics. The point is that the town control and the factions abilities are by far the best we have seen so far. Crafting system is also very very well done and interesting to play. But i already told you about it

I think you are on the right path, and you feel sometime very exhausted, because of the numbers of hours spent in developping and that's totally normal, but one point that Sius told that was very important is what about just asking for help ?

Why don't you ask people to help you in quest/dialogue writing, for the numbers of guards and npc placement in towns, in timeouts balance, and some other "light" stuff ? You will of course keep the "deep" game mechanics for you and you could focus on adding new features, while these guys will just do the really time consuming balancing job, according to what people reports, what they like/dislike etc..

For me Fallout Online 1.0 will be ready when FOnline would have implanted at least all the vanilla stuff, and here i'm also talking about highers perks like "sniper" and "slayer", PAs and APAs, very high level cap and high level PvE areas etc.. Of course it will need a lot of time before finding a good balance for every "stage 2" or "stage 3" stuff and having everything working together in a consistent fashion.

« Last Edit: April 01, 2010, 03:14:55 pm by HawK-EyE »
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Re: How much do you enjoy playing FOnline?
« Reply #37 on: April 01, 2010, 03:09:20 pm »

If we're going to discuss priorities, I find it a little odd that stuff as complex as the TC and crafting system is given priority when weapons and armour remain more or less unchanged from F2. Half the skills are still useless. You can't make a melee character without getting your ass handed to you. Nobody uses Armor Piercing. Traders are still clogged with shit nobody wants to use, and nobody buys anything from them.

If you don't have the time to start experimenting, get someone who does.
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Lexx

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Re: How much do you enjoy playing FOnline?
« Reply #38 on: April 01, 2010, 03:12:55 pm »

If you don't have the time to start experimenting, get someone who does.

Because since 20.08.2009, we do nothing else than sitting around, watching porn.

Seriously. if you don't have a clue about programming stuff, better be silent.
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Re: How much do you enjoy playing FOnline?
« Reply #39 on: April 01, 2010, 03:20:18 pm »

Seriously. if you don't have a clue about programming stuff, better be silent.

Because editing FOnline's guns and ammo definitely isn't just editing proto files. No sir.
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Lexx

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Re: How much do you enjoy playing FOnline?
« Reply #40 on: April 01, 2010, 03:23:46 pm »

No sir.
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Re: How much do you enjoy playing FOnline?
« Reply #41 on: April 01, 2010, 03:30:34 pm »

Well don't I feel like an idiot.
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Lexx

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Re: How much do you enjoy playing FOnline?
« Reply #42 on: April 01, 2010, 03:36:42 pm »

And what about the critical hit tables and the rest of the weapon stuff? I'll guess Atom can explain it better than me. What I know is, that it's a tad different now, since you left us long time ago.
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Re: How much do you enjoy playing FOnline?
« Reply #43 on: April 01, 2010, 03:39:05 pm »

awww :(
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Re: How much do you enjoy playing FOnline?
« Reply #44 on: April 01, 2010, 03:42:37 pm »

You're right. I'm going to ask for you to ban me from both the forum and the game. I've wasted enough of my life here, and I don't have the self control necessary to stop trying to change a game I haven't worked on for a year.
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