Author Topic: FOnline: Aftertimes  (Read 7055 times)

Re: FOnline: After Times
« Reply #30 on: April 06, 2017, 05:39:06 pm »
Under pressure we've decided to begin a test session during which we will patch the issues related to new and old features and listen to players feedback. Client download link and all the informations may be found on Discord & Forums.

Re: FOnline: After Times
« Reply #31 on: April 26, 2017, 10:32:30 pm »
Any news?

Re: FOnline: After Times
« Reply #32 on: May 03, 2017, 12:46:54 am »
Yes there are news. The game has been officially launched with the session 1 and the one of the first updates with new content is on it's way. The most basic links can be found here :

Initial Changelog : https://goo.gl/2B25T3
Client Download  : https://goo.gl/ALS8OX
Official Website   :  https://goo.gl/vrcqd6
Discord              : https://discord.gg/m8HZcG9

All of the information that's missing from the forums can be acquired on our Discord either in one of the sections or by asking openly.

Re: FOnline: After Times
« Reply #33 on: May 06, 2017, 08:30:27 pm »
Good work. I'm downloading it.

Re: FOnline: After Times
« Reply #34 on: May 20, 2017, 06:30:33 pm »
Lets check it, looks better. But I still missing old times 2238, all comunity playing same server.
Eat shit and DIE!

Re: FOnline: Aftertimes
« Reply #35 on: November 15, 2017, 06:27:49 pm »
Join FOnline: Aftertimes dev-team!
http://forum.fonline-aftertimes.net/index.php?topic=163.0

FOnline: Aftertimes team is currently looking for:

- dialog writer,
- story writer,
- mapper,
- coder (or helper for filling some things),
- wiki editor,
- promotor in main page, forum, Discord, YouTube and Facebook areas.

We're also still looking for TeamSpeak 3 administrator.
http://forum.fonline-aftertimes.net/index.php?topic=161.0

Contact:
By PM with worldremaker (me) via FOnline: Aftertimes forum http://forum.fonline-aftertimes.net/

Re: FOnline: Aftertimes
« Reply #36 on: November 24, 2017, 01:17:01 pm »
FOnline: Aftertimes team is currently looking for client tester.

Requirements:
- GUI & client functions knowledge,
- general developing knowledge.

Contact:
By PM with worldremaker.
http://forum.fonline-aftertimes.net/index.php?topic=164.0

Re: FOnline: Aftertimes
« Reply #37 on: January 01, 2018, 09:18:01 pm »
Hey!
I regret to inform you that the final release of Aftertimes will be delayed for few months. Unfortunately, the range of planned works is quite large. A lot has been already done (approximately 1-2 updates per day, not including fixes) but there're still many things to do (at least twice as much).
Today I am not able to specify when the main development will end and when the first official tests begin or the game start.

However, if you would like to speed up the progress of works, recruitment for the positions of the dialog writer, story writer, mapper, coder (or helper for filling some things), wiki editor, promoter in main page, forum, Discord, YouTube and Facebook areas are still open. The only requirements are at least the minimum knowledge in development and willingness to work in accordance with the designated trend of this FOnline game.

We're trying to do something more, than a typical PvP with the addition of PvE.

Re: FOnline: Aftertimes
« Reply #38 on: January 28, 2018, 08:15:43 pm »
We're looking for testers. PM me here or FOAT discord.

Re: FOnline: Aftertimes
« Reply #39 on: February 25, 2018, 08:52:28 am »
We have enough of testers now. We are still looking for wiki editors, quest/story/dialogs writers, graphic designer, promotor.
https://www.youtube.com/watch?v=tm2DfrNiqPg

Offline Bungo

  • Fonline: Aftertimes Lead 3D Artist
Re: FOnline: Aftertimes
« Reply #40 on: June 06, 2018, 04:29:31 pm »
New FO:AT logo I've made.


Offline Lexx

  • Rotator
  • Mexican Apple Thief
Re: FOnline: Aftertimes
« Reply #41 on: June 06, 2018, 09:44:35 pm »
Looks nice. Could have used something like that back in the days.

Re: FOnline: Aftertimes
« Reply #42 on: July 13, 2018, 12:43:40 am »
Is this project still alive?

Re: FOnline: Aftertimes
« Reply #43 on: July 13, 2018, 10:20:14 pm »
Yes. We plan to launch in September 2018.