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FOnline: Ashes of Phoenix OBT announcement & game features

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John Porno:
subtitles should actually already be enabled and I know I've seen thema couple of hours but maybe there was some issue. Anyway, the advantage of a video is that you can stop it and play it again haha

Also, I wouldn't say we don't want to experiment with non-pvp concepts. It's just that we need the core gameplay working before we can think about adding more pve-only content. We do already have 2 massive dungeons, dozens of random assignment and mining maps, using a system that is very flexible and easily expandable and replacing the built in encounter system with random patrols also adds a whole new layer to simple random encounters.

We also already have features implemented to allow a more interactive use of holodisks but though the scripts are working, we don't have the time to add the maps and texts right now. AoP being "pvp-only" is a common, but wrong misconception.

JovankaB:
I think reviving from dead is an excellent idea.

I always thought you die too fast in FOnline and especially if you do PvE with
friends it's a nuisance and really pointless to wait for someone to come from
respawn point.

I'm not sure if it would help in PvP, considering alts and fast relogs, depends
how easily people can come into the location with alts (if they can at all), how
the maps are made etc.

I don't know how exactly it works in AoP, but personally I wouldn't leave
reviving to doctors, but make it possible to do by anyone with the item.
People with doctor skill could be just more efficient with it.

Lexx:
I always wanted the hp / health system in 2238 to be changed, as people were dying way too fast. But it was a super unpopular idea whenever I suggested it.


--- Quote from: JovankaB on August 25, 2014, 09:44:12 am ---I don't know how exactly it works in AoP, but personally I wouldn't leave
reviving to doctors, but make it possible to do by anyone with the item.
People with doctor skill could be just more efficient with it.

--- End quote ---

Everyone should be able to revive, but a higher doctor / first aid skill could increase the respawn hitpoints.

Shangalar:

--- Quote from: JovankaB on August 25, 2014, 09:44:12 am ---I'm not sure if it would help in PvP, considering alts and fast relogs, depends
how easily people can come into the location with alts (if they can at all), how
the maps are made etc.
--- End quote ---

Yes, it would certainly help to some extent. Getting back to any battlefield in Phoenix will take some time, you can't just relog another character and jump in instantly. You have to cross the city first, with all its dangers.


--- Quote ---I don't know how exactly it works in AoP, but personally I wouldn't leave
reviving to doctors, but make it possible to do by anyone with the item.
People with doctor skill could be just more efficient with it.

--- End quote ---

There are two defib devices, one everyone can use but which is less effective, and one which requires doc skill but works better.

Thanks for your feedback!

JovankaB:

--- Quote from: Shangalar on August 25, 2014, 02:38:41 pm ---There are two defib devices, one everyone can use but which is less effective, and one which requires doc skill but works better.
--- End quote ---

This gave me an idea for a version of "Bloody mess" trait - you
always kill with violent death but you also always die with it.
Or just an increased chance of it.

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